About Game Friends in Need [Mini-Sode: Blue Valentine] [APK]
Friends in Need [Mini-Sode: Blue Valentine] [NeonGhosts]
Friends in Need sees you stepping into the role of a man who made a very bad financial decision, which nearly resulted in your ruin. Years later, the reverberations of that decision echo once more through your life, suddenly enriching you beyond your wildest imaginings. When your best friend and long-time crush comes to you for help with her own financial misfortune, you realize that with nearly unlimited resources, you can be a force for good – or evil.
Image Game Friends in Need [Mini-Sode: Blue Valentine] [APK]
Other Information Game Friends in Need [Mini-Sode: Blue Valentine] [APK]
FAQ:
FAQ content has not been updated.
Installation:
Extract and run.
ChangeLog:
Mini-Sode: Blue Valentine
Happy Valentine’s Day, everyone! Here’s a little mini-game, from me to you.
Chapter 10 v0.71
Final version of Chapter 10! Adds bug fixes, a small tweak to Chapter 9, and a few pieces of new art.
v0.70 Beta
– Bug-fixes, typos, etc. corrected from Alpha.
– Updated portraits for certain characters.
– Added a small Ashe scene when MC is in the bath. To access it, you need to be on Ashe’s girlfriend path, where you had a good date with her, and she slept over/had breakfast with you.
– 1709 images, plus 12 small animations
v0.70 Alpha
1700+ renders.
90,000+ words.
Story scenes featuring Nicki, Mason, Viola, Gabby, Madison, and more.
4 ero scenes featuring Mason (with variables based on choice), 1 small ero scene featuring Spicy Sapphire on webcam, 1 ero scene for Gabby’s sugarbaby and dark path (with variations based on alignment), and 1 ero scene with three variations featuring a new secondary character.
Sexy/teasing/voyeur scenes for Brittani and Madison, and a tiny bit of the same for Viola.
Based on polling players, most said their playtime for one path was between 1-2 hours.
v0.60c
Fixed typos.
Fixed inaccessible dialogue error.
If you’ve already played previous versions, you probably don’t need to download this one.
v0.60b
Fixed visual continuity errors and floating object in one scene.
Fixed inaccessible dialogue error.
Changed dialogue during one scene, to better reflect player’s attitude towards a character.
Fixed typos.
Fixed missing image in ‘Brent in Need’ short story.
v0.60a
Total render count of 1,192 images for the chapter.
Erotic scenes for Risa, Pepper, and some newcomers.
Integrates ‘Brent in Need/Foe at a Low’ short story into the main build, between Chapters 8 and 9.
v3.2
Adds two new mini events to Chapter Three.
Adds 99 additional images.
Corrects typos and variables.
Corrects a handful of broken images.
Brows no longer temple, they steeple.
v3.1
Adds 1264 total new images to the game
features four sexual interactions
multiple light/dark options
multiple locations, and three new characters.
v0.22
Adds Chapter Two to the game.
Added 1000+ new images.
Adjusted opacity of text box to make it more transparent.
v0.15
Update for the first chapter with new dialogue and art.
Removed single choice menus.
Added approximately 80 new images.
Created a new, benevolent financial domination path.
Added content to the negative financial domination path.
Added flashback content to the beginning of the game, expanding on Nicki and the MC’s relationship.
Updated the GUI/main menu.
v0.1
The full first chapter.
Approximately 25-30 minutes of content.
One full sex scene, with three potential endings.
230+ total renders.
3000+ lines of code.
Note:
As Friends in Need is a game focusing on moral choices, each update will contain choices that allow you to potentially change your relationship with other characters, for good or ill! Therefore it’s recommended that you save often and try different paths. But, you’ll never be forced to be wholly nice or wholly evil to any specific character, and being cruel to one person doesn’t lock you into a path where you’ll be cruel to another. However, some of the narrative text will change based on your character’s overall alignment, which is designed to give deeper insight into your character’s potential headspace. Further, the developer does not believe in “game over” choices – instead, you just have to live with the consequences of your actions.
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