Download game The Null Hypothesis [v0.8c] [APK]
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Details GameThe Null Hypothesis [v0.8c] [APK]
Developer: Ron Chon
Version: 0.8c
Operating system: Windows, Linux, Mac, Android
Update date: 07/10/2025


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About Game The Null Hypothesis [v0.8c] [APK]
The Null Hypothesis [v0.8c] [Ron Chon]
This is an adventure/dating sim game set in the X-Men universe and written in Ren’Py. We are drawing heavy inspiration from the comics.
Image Game The Null Hypothesis [v0.8c] [APK]






Other Information Game The Null Hypothesis [v0.8c] [APK]
FAQ:
Installation:
ChangeLog:
v0.8c
<interaction overhaul>
– sandbox reactions are now handled by an overhauled system that attempts to achieve more natural and diverse reactions through natural combinations of generic and specific dialogue
– system is designed to support both modding and translation efforts, and it is trivial to add new interactions into the pool
<event revisions>
– significant revisions of both story and character events to facilitate platonic playthroughs, quirkless playthroughs, kink-heavy playthroughs, and everything inbetween
<petnames>
– characters can now have multiple context-dependent petnames, including sexy and private ones
<quirks>
– characters can now have more than two quirks, and it’s easier than ever to add your own in
<sex experience>
– new system for characters becoming more experienced and accordingly confident in sex contexts, including robustification of oral and anal training as well as experience dirty talking and overall sexual experience
<database update>
– the database interface has been tweaked and now includes a ton of entries that can be accumulated over the course of a Ch. 1 playthrough
<performance tweaks>
– alternate strategy for checking for Live2D updates with less dependence on threading. should be more performant on Android and lower-spec devices and comparable on higher-end devices
<soundtrack updates>
<many bugfixes>
v0.8b1
<performance tweaks>
– more graphics settings for tuning performance to a given device, with device-sensitive default settings
– low resolution setting now scales nearly all assets to 50% resolution
– Android-specific tweaks to reduce lag
– tuning image compression for quality/load time balance
<bugfixes>
– “I Studied the Blade” should properly unlock now. make sure you have actually won the leaderboard at least once in the season (and have never lost it). the achievement should unlock at the start of the next season
v0.8b
<performance tweaks>
– more graphics settings for tuning performance to a given device, with device-sensitive default settings
– low resolution setting now scales nearly all assets to 50% resolution
– Android-specific tweaks to reduce lag
– tuning image compression for quality/load time balance
<bugfixes>
v0.8a
– New CGs with events, multi-frame animations, x-ray, sweaty effects
– Pool party
– Modular dates with new kitchen module
– More dirty talking and flirting options
– Gift tweaks
– New locations and background art
– New graphics options for performance tuning
– Optimizations to Live2D
– Bugfixes
v0.7b
– Remastered Ch.1 finale events
– Bugfixes
v0.7a
– Ch. 1 Summer finale event
– Dirty talking system
– Optimizations to Live2D
– Bugfixes
v0.6b
– Sex system update
– Low memory mode
– Interface updates
– Improvements for modders
– More options in game menu and character customization
– Optimizations to interfaces
– Bugfixes
v0.6a
– New art (revised and Live2D animated sex poses for Rogue, Laura, and Jean)
– Real-time physics processing
– Slice of life events
– Reputation system and Institute leaderboards to track and reward personal progress
– New abilities, skills, and achievements
– Achievement shop
– Group activities and chat
– Random texting
– Various UI updates and improvements
– Dynamic outfits (mostly for default outfits)
– Optimizations to Live2D rendering and screens
– General bugfixes
v0.5b
– New art (Rogue’s blowjob pose; outfits and hairstyles for Rogue, Laura, Jean)
– Clothing should be done for all standing poses, complete with dialogue reactions
– Infidelity system overhaul to address bug reports
– Seasonal skill and level caps lifted
– Toggleable key items
– Optimizations to Live2D rendering, autosaves, and rollback
– General bugfixes
v0.5a
– Quirk overhaul (modularity, customization, encouraging/discouraging tweaks)
– New clothing for Rogue, Laura, Jean
– Relationships menu tab
– General bugfixes
v0.4b
– New art (Rogue’s doggy pose; outfits for Rogue, Laura, Jean; Juggernaut event)
– New Mutant-tier silhouettes
– Clothing shame rebalance
– General bugfixes and QoL changes
v0.4a
– Standing sprites (subtly) animated in Live2D
– Polyamory and friendship system
– Giving/receiving room keys
– Stat rebalance
– General bugfixes and QoL changes
v0.3d
– New art (outfits for Rogue, Laura, Jean)
– Color changing (wardrobe items, hair/body hair, Player skin color, tanning)
– First part of friendship system (greetings change according to characters’ relationship)
– General bugfixes and QoL changes
v0.3c1
– Bugfixes for most common reported errors
v0.3c
– New art (classroom, Rogue’s missionary pose)
– Rogue’s missionary pose animated in Live2D
– First Mutant-tier silhouette
– Sex system logic tweaks
– New optional events in Chapter I: Summer for Rogue, Laura, Jean
– General bugfixes
v0.3b
– New art (new outfit for Laura, accessory layers)
– Standing sprites implemented in Live2D (no new animations yet)
– Quality of life improvements
– Tweaks to outfit customization
– Customizable names and petnames
– Interface tweaks
– New optional events in Chapter I: Summer for Rogue, Laura, Jean
– General bugfixes
v0.3a
– Gameplay overhaul to reduce grind
– New character-specific optional events
– Standing art upgrade
– Overhauled sex minigame
– New UI
– Level progression with skill tree
– Achievements
– New phone apps
– Dynamic background rendering
– General optimizations and bugfixes
v0.2b
Not available.
v0.2a
Not available.
Preview
– Prologue and first three (linear) days at the school.
Note:
1.1 will introduce all three characters.
1.0a-1.0z will likely be dedicated to fixing every last remaining detail of chapter 1 so that 1.1 onward can be entirely dedicated to just plugging in the plot and art.
As I’ve said since the beginning of the game’s development, we are aiming to make Chapter 1 as complete a gaming experience as possible and to make sure it is as bug free as we can manage.
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