v0.1.2a
Bugfix:
-Fixed an issue allowing players to access the most recent story event featuring Anne without playing the story event where they meet her, leading to confusion.
v0.1.2
Changelog:
-Added the first part of Rachael’s route.
-Added the first part of Runa’s route.
-Added a new story event featuring Alice, Katelyn and Anne.
-Added event icons for the outside map.
-Added appropriate music to events that were missing it.
-Updated Rachael’s sprites to match her new model.
-Made Nathan taller and updated his sprites to match his new height (he is still short, just not short enough to cause confusion about his age and tall enough for certain animations to even be possible).
Bugfixes:
-Fixed a bug causing the game to completely skip the living room event with Rachael if you used the skip function to skip through Runa’s dialogue before starting the event,
-Fixed a bug causing some images to use the fade transition when they shouldn’t.
-Fixed a bug causing the game to sometimes crash when loading into the office after completing the second story event.
v0.1.0
Changelog
-Changed all previous story and character content, I HIGHLY recommend starting a new save or you WILL be confused and almost nothing will make sense.
-Added the ability to visit and speak to Saraia after reaching a certain point in the story.
-Added a new event specifically for Saraia.
-Added a new story event.
-Added events to the spend time option for all characters.
-Updated some characters sprites, including Saraia.
-Changed the Cerel weight lifting scene so she no longer has two sets of ears.
-Removed all current h-scenes except Rachael’s due to story reasons, they will be available to view as their own videos soon.
-Fixed bugs.
-Fixed typos.
v0.0.8a
– Fixed a bug where Miraia’s contact page would tell you to go to the foyer before doing the required events.
– Changed the character interactions to not repeat their greeting every time you finish a dialogue option.
– Updated most of the cg’s that didn’t have Nathan’s new model in them.
– Fixed a bug causing one of Alice’s hints in the contacts to appear in the top left corner.
v0.0.8
– Redid Nathan’s sprites and added new ones.
– Changed the dialogue in some of the scenes to better represent Nathan’s views on subjects.
– Added a new story event with branching paths. You currently cannot choose the other path after finishing the event. This is intended and will change in a future update when the story is further fleshed out.
Redid the cgs of almost all scenes including dates featuring Nathan with his new appearance.
– Updated the icons for events to only display at the correct times.
Known bugs:
– I still haven’t been able to fix the bond event icon not going away after doing all of the dates.
v0.0.7
– Removed the futa toggle. I can’t keep two versions of the game updated simultaneously as a passion project, it’s too time consuming and difficult.
– Changed the UI so you can now click on characters to interact with them instead of clicking menu options.
– Added a new story event in Nathan’s room that triggers after viewing the Abyssal Queen event.
– Added a new h-scene featuring Katelyn.
– Changed a name in a previous story event to match the character’s current name.
– Fixed bugs.
v0.0.6
-Added a new story event featuring the Abyssal Queen.
-Added a room event resulting in a new set of sprites for Nathan when he’s outside.
-Added a bond event for each of the girls that let’s Nathan go on a date with them.
-Changed dialogue in previous events and scenes to fix inconsistencies.
-Fixed bugs.
v0.0.5a
-Fixed some sprites not showing correctly.
v0.0.5
-Added a new story event introducing three new characters, though you can’t interact with them outside the event yet.
-Added two new h-scenes for Rachael, one futa and nonfuta.
-Redid the UI to include a clock to show the time and icons to indicate events of different types when you meet the requirements to view them, as well as which room they’re in.
-Updated the tutorial to be more descriptive and trigger even if you finished the prologue before it was added.
-Added two new interaction events between girls.
-Redid almost all character sprites.
-Redid some of the earliest CGs; First waking up, breakfast event, etc.
-Changed some dialogue in the prologue and breakfast event; the former is to better convey Nathan’s reasoning in that scene and the latter is to avoid inconsistencies in the future.
-Added the option to view h-scenes again, though most still act as if you haven’t seen them before and Cerel’s can’t be repeated at the moment.
-Fixed a lot of bugs.
v0.0.4a
-Added futa threesome animation.
-Fixed a bug causing said animation to show up even if players turned off futa.
-Fixed a bug preventing players from viewing the Cerel h-scene as well as a previous bug making it possible to view it multiple times. You have to access it from her room in the evening now.
-Changed the Runa conversation about sex to be an event for her. It, and by extension Runa’s h-scenes, currently requires you to do Cerel’s h-scene to trigger the event. I’m looking into how to separate them, but this is the only way I have tested that works so players don’t sequence break and see the dialogue involving the Cerel h-scene and it happening even if they never did it.
v0.0.3
-New UI elements.
-Clearer instructions on how to access events.
-A new animation!
-A new story event!
-Revisions to the Cerel’s living-room scene to better convey Nathan’s feelings on it during the scene.
v0.0.2
-Fixed the prologue not playing music until you reached the mansion.
-Updated the UI text to be more descriptive and readable.
-Added three fully animated h-scenes.
-Added a new event for each of the girls.
-Added a short (VERY short) tutorial after the prologue telling you what to do next.
-Fixed a few typos and made some character dialogue better reflect their personalities.
-Probably other things I forgot.
v0.0.1
Initial Release