Download game World’s Crossing Academy [v1.4.8.2] [APK]
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Details GameWorld’s Crossing Academy [v1.4.8.2] [APK]
Developer: TeamEmberWings
Version: 1.4.8.2
Operating system: Windows, Linux, Android, Mac
Update date: 23/08/2025
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About Game World’s Crossing Academy [v1.4.8.2] [APK]
World’s Crossing Academy [v1.4.8.2] [TeamEmberWings]
The story is set in a world where fantasy races exist, but in separate dimensions. Through the development of Goblin technology, these dimensions were able to be bridged, and the World’s Crossing Academies were created.
We’ve all dreamed of living on another world at some point. In this world, it is possible. Those who are interested in living amongst another species can go through schooling at the World’s Crossing Academy to learn that culture. Schooling begins at the Academy branch on their homeworld. Then they move to the Nexus Academy between worlds. Finally, they attend finishing school on the world you chose. Sounds pretty epic, right?
This story takes place in a local junior college that has become a destination for nonhuman girls looking to transfer to the human world.
I wanted a vast array of options and aesthetics, but I also wanted each of these characters to be more than hollow shells that are nice to look at. Each of these characters will have a deep, lovingly crafted story of their own. I’m hoping that each route you choose will have hours worth of content you’ll be thinking about even when you’re not playing the story.
Image Game World’s Crossing Academy [v1.4.8.2] [APK]






Other Information Game World’s Crossing Academy [v1.4.8.2] [APK]
FAQ:
Installation:
ChangeLog:
1.4.8.2 – Fixes
- Fantasies Collection compatibility adjustment (you will need to update both the main game and the Fantasies Collection)
- AnimThumbs variable adjustment
1.4.8.1 – Fixes
- Fixed several instances where “Aurum” was used instead of “[playername]”
- Fixed SVG text boxes on phone
- Fixed renpy.exists > renpy.has_label in Senia’s DLC detection
- Fixed Serafina’s phone conversation not swapping to her conversation in her side story
1.4.8.0 – Main Story Content Update
- Petra scene count increased to 3
- Blossom scene count increased to 4 (H-scene included)
- Galka scene count increased to 6
- Nook scene count increased to 3
- Yuka scene count increased to 1
- DLC Compatibility change (Senia will be updated soon)
- Added Season 2 Episode 5, (Part 1 of 2) to Main Story
- Added conditional code to Blossom’s story
- Added conditional code to Patrol sequences
- Removed Post Play Poll from end of S2E4
- Added conditional code to all new side story scenes, requiring main story progress
v1.4.5.0 – Full Notes
- Blossom’s total scene count raised to 3
- Gillie’s total scene count raised to 5
- Jade’s total scene count raised to 5 (includes H-scene)
- Princess Tilai’s total scene count raised to 5 (includes H-scene)
- Fantasies Collection Add-on updated with new H-scenes
- Various typo fixes
- Massive shortening of disclaimer when starting a new game
- Slight edits to a few scenes in Season 1
- DLC compatibility framework adjustments
v1.4.0.3 – Full Notes
v1.4.0.2 – Full Notes
- Implemented automatic difficulty scaler for Trial of Selection to make it easier on each death
- Implemented DLC Framework for self-contained updates
- Added a main story progress restriction to Wither’s 5th scene, as players were able to play it too early, causing continuity issues
- Various small adjustments
v1.4.0.1 – Full Notes
1.4.0.1 adds a whole new Main Story episode. Season 2 Episode 4, the full episode, all in one update. This is a really weird episode, and we get to explore a bit of Aurum’s past and what made him who he is today. Should hopefully help explain why he made so many judgement errors in the first season. There are a lot of things he’s doing wrong, and this episode acknowledges that and the fact that he has lessons to learn if he’s not going to repeat his mistakes.
v1.3.5.4 – Full Notes
- First, we’ve been asked to provide a way to turn off or soften the jumpscares in the game. That option has been added. You can now go into the main menu and turn the jumpscares off (though you’ll have to close and reopen the game if you do that for it to actually work).
- Second, I shored up the intro a bit, and realized that the last couple of builds were completely skipping my introduction. That’s been added back in. I also removed a lot of the early perving, as I wrote that in based on assumptions I had 4 years ago about the AVN genre, its players, and what they wanted. I felt it was taking away from the story.
- Third, there were some typos and wrong speaker tags that were fixed.
- Lastly, I cleaned up a bit of the bitterness and negativity surrounding Ms. Clements and Aurum’s thoughts about her. I feel like things make a lot more sense now. Season 1 Episodes 1 through 3 contain some dialogue polishing.
v1.3.5.1
Full Notes
v1.3.0.4
Player Experience: Pressing the Start button to begin a new game starts the game at Season 2.
v1.3.0.3
Full Notes
v1.2.2.2
Bugfixes
v1.2.2.1
Full Notes
- Previous version: Season 1 – 0.1.5.81/ Season 2 – 0.2.3.14
- Current version: WCA 1.2.2.1
- Both games have been combined into one. There is now only one game page: https://victorseven.itch.io/wca
- Android version is being worked on. Use Estrada’s unofficial Android port for now.
- Yes you will have to start over due to new variables. This should be the last time.
Season 2 – v0.2.3.14
Bugfix to the nighttime map not showing up
Season 2 – v0.2.3.13
Bugfix to Blossom’s B scene
Bugfix to the secret character still being selectable after her A scene
Season 2 – v0.2.3.1
Excited to get this update out, and you may notice a fancy “.1” on the end instead of the 0.2.3.0 that the Supporters got. Well, thanks to their feedback, a couple of changes were made.
- A couple of typos were corrected
- Blossom’s unlock tag was placed too late to be able to play her second scene, as that scene was only available during Lunchtime. Her unlock tag was moved to the beginning of S2E2 so that way both of her scenes can be played
- Debug Menu was accidentally left on, and it’s now turned off
- New Season 1 Playthrough was accidentally left on, and it’s now turned off
Season 2 – v0.2.2.2
Bugfix
Season 2 – v0.2.1.02
- Main Story: Filled in the video call in S2E1
- Main Story: the conclusion of the dressing room scene in S2E2
- Main Story: Evening texts with another surprise video call in S2E2
- Main Story: A brand new scene for Sunday Night in S2E2
- Main Story: A new Monday Morning Free Time segment in S2E2, signifying the end of story content for this build
- Side Story: Rukah Scene A
- Side Story: Galka Scene A
- Side Story: Mouse Scene A (with special shoutout to a fellow AVN creator!)
- Side Story: Jade Scene A
- Side Story: Wither Scene A
- Side Story: Nook Scene A
v0.1.5.5
- Finish up Sunday (following Cliffhanger) + 3 in-game days of content
- ~3250 Lines of Code (Story)
- Brand New Texting System with 8 New Conversations
- ~700 New Images
- Harpy Scene/Meeting is now Optional and Avoidable
- Disclaimer/Warning in the Beginning about Cecilia
- First ever official Android version, downloadable directly from Itch!
v0.1.5 Hotfix
- FIXED A GALLERY BUG THAT CAUSED THE GAME NOT TO START
v0.1.5
- Gotten rid of Mega
- Introduced a new gallery
- Implemented gallery fixes
- Disabled debug menu (oops)
- Over 1000 new stills
- 176 video animations
- 5804 lines of code
- 4 new H scenes
- Introduced Saarya, Wither, Galka, Druthari, and Serafina
- Set groundwork for new quest system and new feature that I’m hoping to implement next build
- Took out H-scene warnings because they spoiled the game for a lot of people
- Most importantly: MORE GOBLIN CONTENT
v0.1.4.5
v0.1.4s
Hello again and thanks for your patience! One of the biggest pieces of feedback I’ve been getting is:
OMG DOES THIS DEV KNOW THAT COMPRESSION EXISTS.
And the answer to that was… no. No, I did not lol I am BRAND fuggin new to game development. But ask, and you shall receive! Nearly every .png file (formerly 2 to 4mb apiece) has been converted to .webp and then renamed into .png so I don’t have to change the code. This shaved nearly 3gb off of the final file size.
Later on, I’ll see about possibly compressing the audio as the game grows. For now, this should be good.
I’m still dumbfounded by the amount of attention this game is getting. Thank you all. You’re inspiring me to take this, which was just kind of a little tech demo/ Proof of Concept project seriously.
v0.1.4
Ch 1-4 Released
Note:
WHAT THIS IS NOT: Your typical “porn game.” If you’re here for a quick fap, you’re gonna want the Fantasies Collection DLC. Otherwise, you’re probably gonna be disappointed, because in most girls’ cases (with a couple notable exceptions), it takes a while to earn your way into their good graces.
WHAT THIS IS: a fairly slow-burn, mostly linear-style story which takes time to build your relationship with each of the girls before getting to the sexual content. There is heavy focus on emotional tension and mystery surrounding every character that you meet. Written by a published fantasy author, the prioritization of story in this project is head and shoulders above most ecchi VNs.
No NTR. No Sandbox. Skippable/Declinable H-scenes. Options to avoid content for girls you don’t like. Skippable minigames so you have the option to play them or pass if you just wanna experience the story. Jumpscares, but with the option to turn them off.
49 total love interests being written, each of them with a different romantic/physical pace. Some girls will be flirty and forward. Some will be cautious and reticent. Some will tease, some will have defenses to get past.
Attention To Detail
World’s Crossing is, at its core, an adult story. So of course, we wanted to emphasize the quality of our H-scenes by using a mixture of high-resolution stills and video loops. The characters are created with the best textures available. I wanted skin that looks like skin. Eyes that really feel like they’re looking into yours. The animations are synced and modified in a way that makes the movements seem more natural. There’s also none of that “1 pose, 3 speeds, and bust” nonsense that a lot of H-games do. There are H-scenes in WCA that are over 50 video loops long.
Story Quality
The story writing is handled by me, VictorSeven. I’m a published fantasy author under the pen name Miles Tigard and author of The Riftkey Chronicles fantasy series with 25 years of fantasy writing experience. Most adult games these days focus almost exclusively on the adult content and, while it makes sense to do so given the type of story WCA is, I find that most adult games really skimp on story quality. Many of these games offer filler scenes that only serve as cheap excuses to get to the next H-scene. I felt that my experience as a published fantasy author would give this story an edge over the rest of the adult games out there, and provide a deeply satisfying experience on both a physical and emotional level. I want World’s Crossing Academy to be MORE than just a cheap fap fest. I want you, the player, to be emotionally connected to the characters and invested in their stories. Higher quality means less frequent updates, as I do have a series of my own that I am constantly working on, but you can expect the depth and quality of the story to be far beyond what you’re used to in an adult visual novel. And who knows? With the right funding, I may be able to spend more time on World’s Crossing!
The Element of Danger
No story is complete without a source of conflict. World’s Crossing Academy features several antagonists, some focused on our main character, and some focused on the other characters. For instance, our main character is plagued by a stalker. But not everything is as it seems. Each character, antagonist or not, is written with care and depth, and if you take the time to really dig into people despite whatever defenses you’re presented with, you may just find gold. That being said, not everyone can be expected to like every character, so you, the reader, will have the choice to avoid romance with the love interests you don’t jive with, especially during Season 2 when the Free Time menu is unlocked.
Real Consequences
Often, your choices can lead to undesirable things happening. Though the Janitor Arc of the story is very kinetic and light on choices, I felt this was a realistic approach to take, and it offered the story some tension. However, I also felt that including too many mechanics that lead to a Game Over would leave a sour taste in players’ mouths, so I explored and settled on the idea that every event in the story serves to unlock something, or leads to something else. There ARE a couple of instances that can result in a Game Over, but they are few and far between, and only in points where I felt it would make sense.
The Beginning of a Journey
Obviously, I have some very lofty goals for World’s Crossing Academy. There are two main story arcs planned for the main character: the Janitor arc and the Security arc, and I’m considering expansions for after the main story is finished. The Janitor Arc functions as an introduction to the world and the series, and serves to set up the rest of the story. After I finish the main story, I want to keep adding more and more content, DLC characters, scenes, and locations for as long as I have support. So I am eternally grateful for anyone who starts out on this journey with me.
Head on over to the SubscribeStar to support the project directly, get new builds before the public, request special pinups of your favorite girls, and choose which girls get their stories developed first! The same benefits can be had at Patreon!
Hop in the Discord to chat with me about the story, report bugs, talk about the girls, and make recommendations!
Thank you, and see you at the Academy!
-Vic
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