v0.2.1a
Fixes:
– Fixed a bug that could result in a crash upon starting new game teehee
– Fixed a bug with the prediction system that could cause an error when descending to the next floor in the Labyrinth
– Fixed the scripting in the latest emergency quest that didn’t work quite right and could lead to players getting stuck for longer than intended
– Fixed some issues with Encounters that could prevent them from spawning properly
– Fixed a bug preventing photoalbum from functioning properly
– If a player got softlocked during the bugged fight trigger before, preventing “On Value of Life” from triggering, the event will now trigger automatically
– Minor spelling fixes
v0.2.0a
Minor changes:
– Reduced Doppelganger’s HP scaling
– Infinite Dungeon Demons’ armor capped at 80%.
– Jibril’s replay battle now correctly displays the recommended level as 8
Fixes:
– Fixed Kazuma’s bustup skin being stuck in naked mode after a scene with Chris
– Bustups now get refreshed properly on day start
– Fixed Rin’s Barrier crashing the game upon absorbing DOT damage. It now ignores DOTs as intended.
– Fixed an issue resulting in a crash when trying to exit the Infinite Dungeon
– Fixed the issue with Chris’s dialogue triggering during an alley fight even if Chris wasn’t present
– Adjusted Darkness’ Cleanse Buffs logic
– Fixed the issue resulting in Maze effect always active in Infinite Dungeon
– Jibril can no longer be fought in the Colosseum until she is defeated at the library
– Fixed doppelgangers bossfight repeating itself
– Fixed a bug that could indicate empty rooms as containing dialogue
– Fixed a bug that could result in an infinite Fear being applied to units
– Fixed a bug that resulted in a crash in the Cheat Menu with new Items
– Fixed Acid triggering damage multiple times during AOE attacks
– Fixed Cleanse removing Stunned debuff
– Fixed a few abilities not benefitting from boosts
– Fixed a bug that extended Meditate’s duration with a boost
– Fixed a bug that could lead to an uncaught exception when no ability is selected in the battle menu
– Fixed a bug with the Frozen effect that could crash the game
– Fixed a bug allowing auto-attacks to bypass Stealth or Disarm effects
– Fixed a bug that could result in a crash during a dungeon floor generation
– Fixed a bug with Jibril throwing an error if defeated previously and challenged again
– Minor spelling fixes