Download game Ravager [v6.0.0] [APK]
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Details GameRavager [v6.0.0] [APK]
Developer: 4MinuteWarning
Version: 6.0.0
Operating system: Windows, Linux, Mac, Android
Update date: 18/07/2025
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About Game Ravager [v6.0.0] [APK]
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We all know the story: Hero emerges from humble beginnings, slays the tyrannical dragon, and ushers in a new era of peace and prosperity. But here, it’s the other way around. Ravager is a game where you play a young dragon, determined to reclaim their birthright. To do so, you will need to build your power, ally with dark forces, evade justice, and whet your bestial appetites. The game currently spans the first four acts of the story: from your birth to your assault on the capital. It has a nonlinear plot, with many significant choices to make (and fun to have) along the way.
Ravager is a dark fantasy RPG and visual novel that puts players in the role of a young dragon determined to reclaim their stolen birthright. Instead of playing the traditional hero, you’ll embrace the role of a powerful dragon, forge alliances, expand your lair, command loyal followers, and make decisions that shape the fate of kingdoms. Combining strategic resource management, branching storytelling, and memorable characters, Ravager delivers a unique narrative experience unlike most fantasy RPGs.
Review GameCax
From GameCax’s perspective, Ravager immediately separates itself from countless fantasy RPGs by completely reversing the traditional formula. Rather than saving the kingdom, you become the dragon that kingdoms fear. This simple premise transforms nearly every aspect of gameplay, giving players a refreshing perspective where ambition, conquest, and survival drive the narrative instead of heroism.
The storytelling is easily one of Ravager’s greatest strengths. Every major decision carries weight, influencing political alliances, companion relationships, and the future of entire regions. Instead of presenting obvious right or wrong choices, the narrative often asks players to balance personal ambition with practical survival. This morally flexible approach creates a far more engaging role-playing experience than games that rely on straightforward good-versus-evil storytelling.
World-building is another standout feature. As players travel across kingdoms, mountains, ruins, and ancient territories, they encounter rival dragons, ambitious rulers, dangerous adventurers, and mysterious magical forces. Every faction has its own motivations, making the world feel alive rather than existing solely to support the protagonist’s journey. Exploring the history of the realm gradually reveals why dragons have become both feared and hunted.
Character writing is equally impressive. Companions, rivals, and political leaders each possess distinct personalities and believable motivations. Relationships evolve through player choices, with alliances becoming stronger or collapsing depending on previous actions. Because characters react naturally to your decisions, conversations feel meaningful instead of functioning as simple dialogue checkpoints.
Gameplay successfully blends visual novel storytelling with RPG progression. Throughout the adventure, players strengthen their dragon through new abilities, expand their growing domain, recruit powerful allies, and unlock additional narrative opportunities. This constant progression creates a satisfying gameplay loop where every chapter introduces new strategic possibilities while reinforcing the fantasy of becoming an increasingly powerful dragon.
Visually, Ravager delivers beautifully illustrated character artwork and atmospheric fantasy environments that perfectly complement its darker tone. Detailed CG scenes, expressive character portraits, and polished interface design create an immersive presentation that supports both emotional dialogue and dramatic story moments. The medieval fantasy aesthetic remains consistent throughout the adventure, helping every location feel distinct.
Replayability is one of the game’s biggest strengths. Multiple story branches, different companion routes, political decisions, and alternative endings encourage players to revisit earlier chapters. Because no single playthrough reveals every possible storyline, experimenting with different choices consistently unlocks fresh dialogue, exclusive scenes, and entirely different narrative outcomes.
The game’s continued popularity is also supported by active development and overwhelmingly positive community reception. Since its original release, Ravager has continued expanding with new story chapters, characters, gameplay systems, and quality-of-life improvements, making it one of the most well-known narrative-driven dragon RPGs available today.
From GameCax’s perspective, Ravager is one of the most distinctive fantasy RPGs in recent years. By allowing players to become the dragon rather than the hero, it combines excellent world-building, memorable characters, meaningful player choice, and satisfying progression into an adventure that remains engaging across multiple playthroughs.
Image Game Ravager [v6.0.0] [APK]
Other Information Game Ravager [v6.0.0] [APK]
FAQ:
What genre is Ravager?
Ravager is a dark fantasy RPG and visual novel that combines branching storytelling, player choices, kingdom management, and character progression.
Who do you play as?
Players control a young dragon determined to reclaim their birthright, expand their territory, build alliances, and become one of the world’s most powerful creatures.
Do choices affect the story?
Yes. Decisions influence companion relationships, political alliances, major story events, and multiple endings, making each playthrough unique.
Is Ravager replayable?
Absolutely. Branching narratives, different character routes, optional story events, and multiple endings provide excellent replay value.
Why should I play Ravager?
If you enjoy dark fantasy RPGs with rich world-building, meaningful choices, memorable companions, strategic progression, and the rare opportunity to play as the dragon instead of the hero, Ravager is an outstanding choice.
Installation:
Android: Enable “Unknown sources”, install the APK file
Mac: Mount the .dmg file or run it via Wine/CrossOver
Linux: Extract the file, chmod +x, run the game file
ChangeLog:
v6.0.0
“EXCISES & EXCESSES”
Dev Notes
- This main plotline update completes Act VI (formerly known as Act V Chapter Two) – and it does so in proper style. With an entire novel’s worth of dragon-on-human (and sometimes other things) action.
- A very warm welcome to Ratatooey, whose gorgeous scene art fills out our gallery as we sprint towards completion.
- MVP of a major update is always impossible to choose – but DoItToJulia’s expert command of her writer-harem is what has allowed us to move our plotline forward so swiftly. She also moonlights as a VA now, isn’t that cool?
- Runner-up spots to Amon Ra, for marshalling our artists so well; to Irrelevant Art, for the deluge of new character art; to GreyScale, for the new scene audio enhancements; and to Tosk, and his elite team of playtester-monkeys, for getting this build ready to share with you all.
Act V-VI Features
- Plot: The main plotline has been advanced to the end of Act VI.
- Scene: Attending to legal responsibilities before sleep (four variants, collab with Mattrex & DoItToJulia).
- Scene: Adeline invites you to conquer new territory (collab with Anon & DoItToJulia).
- Scene: Adeline offers your pet a bedtime snack (two variants, collab with Deoz & DoItToJulia).
- Scene: Chia makes room for you (two variants, collab with Deoz & DoItToJulia).
- Scene: Darja surprises you in the bedroom (two variants, collab with D Fyler & DoItToJulia)..
- Scene: Darja surprises Naho, instead (three variants, collab with Deoz & DoItToJulia).
- Scene: Malice expresses her gratitude (collab with John Drake, DoItToJulia, & Mattrex).
- Scene: Malice lends a voice to her displeasure (three variants, collab with DoItToJulia).
- Scene: Naho enjoys her last meal (two variants, collab with John Drake & DoItToJulia).
- Scene: Sun-Prophet Chanwe may find a new form of fulfilment (collab with DoItToJulia).
- Scene: Heloise, if a resident in your dungeons, may be subjugated in a novel manner (collab with DoItToJulia).
- Dynamic: Returning to your bedchamber, to be alone with your princess Adeline (collab with Anon & DoItToJulia).
- Dynamic: Returning to your bedchamber, to be alone with your princess Darja (collab with D Fyler & DoItToJulia).
- Dynamic: Returning to your bedchamber, to be alone with your princess Malice (collab with John Drake & DoItToJulia).
- Dynamic: Returning to your bedchamber, to be alone with your pet Naho (collab with DoItToJulia).
- Dynamic: Returning to your bedchamber, to be alone (collab with DoItToJulia).
- Art: Art for Adeline’s “Ambitions Of Expansion” scene (two variants, 14 images, collab with Sommelier and Amon Ra).
- Art: Art for Chia’s “Maid To Order” scene (two variants, 16 images, collab with Ratatooey and Amon Ra).
- Art: Finalised art for Chanwe’s “Desecration” scene (four variants, 16 images, collab with Anon).
- Art: Finalised art for Darja’s “A Hole New World” scene (two variants, 12 images, collab with Ratatooey and Amon Ra).
- Art: A main sprite for nude pregnant Chia (Irrelevant Art).
- Art: A main sprite for the omen (two variants, Irrelevant Art).
- Art: A main sprite for the omen’s mother (Irrelevant Art).
- Voice: Inej’s part in the katbolds’ hatching, and the subsequent discussion (Gruella, edited by Mokkel).
- Voice: Inej’s return from her bath (Gruella, edited by Mokkel).
- Voice: Inej’s part in the various return intros after her bath (Gruella, edited by Mokkel).
- Voice: Inej’s part in the duo conversation after her bath (Gruella, edited by Mokkel).
- Voice: Inej’s part in her “Sister Sandwich” scene (Gruella, edited by Mokkel).
- Voice: Inej’s part in the sisters’ visit to the creche (Gruella, edited by Mokkel).
- Voice: Katharen’s part in Cooch’s Act VI grand opening (DoItToJulia, edited by Mokkel).
- Voice: Katharen’s part in her Act VI petition to court, and its consequences (DoItToJulia, edited by Mokkel).
- Voice: Malice’s angry rebuttal, and subsequent fit of pique, during Adeline’s Act V awakening (Fenrah Alesari, edited by Mokkel).
- Voice: Malice’s response to finding you a bachelor during Act V awakening (Fenrah Alesari, edited by Mokkel).
- Voice: Malice’s bridge into more substantive conversation during Act V awakening (Fenrah Alesari, edited by Mokkel).
- Voice: Sabetha’s part in the katbolds’ hatching, and subsequent discussion (Emery Aylar, edited by Cython).
- Voice: Sabetha’s playtime with the newly-hatched katbolds and the dragon (Emery Aylar, edited by Cython).
- Voice: Sabetha’s solo reintroduction & conversation whilst Inej is in the bath (Emery Aylar, edited by Cython).
- Voice: Sabetha’s part in the various return intros after Inej’s bath (Emery Aylar, edited by Cython).
- Voice: Sabetha’s part in the duo conversation after Inej’s bath (Emery Aylar, edited by Cython).
- Voice: Sabetha’s part in her “Sister Sandwich” scene (Emery Aylar, edited by Cython).
- Voice: Sabetha’s part in the sisters’ visit to the creche (Emery Aylar, edited by Cython).
- Voice: Zizeryx’s discussions of theology and gender theory during its Act V catchup (Jezebeth, edited by Mokkel).
- Sound: The “goopy” foley loops have been cleaned and improved (6 samples).
- Sound: Ambience for a mournful crowd of women (2 variants).
- Sound: The distant sound of kobolds enjoying themselves (KoboldWarning).
- Gallery: Adeline’s “Ambitions Of Expansion” scene has been added to the Gallery (Tosk).
- Gallery: Chia’s “Maid To Order” scene has been added to the Gallery (Tosk).
- Gallery: Darja’s “A Hole New World” scene has been added to the Gallery (Tosk).
- UX: The achievements menu has been made more accessible, and its performance has been improved (Soulphase & Katzenwiese).
- Cheeves: A new secret achievement has been added (Tosk).
Act I-IV Features
- Art: Main sprites have had their nipples tweaked for better consistency, variety, and aesthetic appeal (forty-two images, Amon Ra & Irrelevant Art).
- Art: A smug side sprite for Adeline (eight variants, Irrelevant Art).
- Art: A main sprite for wolfmen (Irrelevant Art).
- Art: Side sprites for wolfmen (three images, Irrelevant Art).
- Art: A main sprite for wolfwomen (Irrelevant Art).
- Art: Side sprites for wolfwomen (three images, Irrelevant Art).
- Art: A finalised main sprite for broken Chanwe (Irrelevant Art).
- Art: A finalised main sprite for nude Chanwe (Irrelevant Art).
- Art: A finalised main sprite for nude Cooch (Irrelevant Art).
- Art: A finalised main sprite for possessed Cooch (Irrelevant Art).
- Art: Finalised main sprites for captive Heloise (eight variants, Irrelevant Art).
- Art: Finalised main sprite for pregnant Heloise (Irrelevant Art).
- Art: Finalised main sprite for succubus Heloise (Irrelevant Art).
- Art: Finalised main sprite for nude Inej (Irrelevant Art).
- Animation: Animated idles for the wolfmen (three animations, Amon Ra).
- Animation: Animated idles for the wolfwomen (three animations, Amon Ra).
- Voice: Inej’s part in the twins’ bathhouse visit (Gruella, edited by Mokkel).
- Voice: Sabetha’s part in the twins’ bathhouse visit (Emery Aylar, edited by Cython).
- Sound: Sounds of footsteps (6 variants).
- Sound: Sounds of picking things up and putting things down (4 variants).
- Sound: Sounds of a happy hound.
- UI: An option for Mono Audio has been added to the Accessibility Menu (HereToHelp).
- UI: An option to adjust font kerning has been added to the Accessibility Menu (HereToHelp).
Tweaks
- The game engine has been upgraded to RenPy 8.5.3, and our bespoke functions have been updated for compatibility with it (HereToHelp).
- The end-of-current-content sequence has been adapted to Act VI.
- An interstitial message has been added to the Act V / Act VI transition.
- New saves made within Act VI will refer to it as Act VI, not Chapter Two.
- Default save names in Act V & Act VI are now more descriptive.
- Gallery entries will refer to Act VI instead of Act V Chapter Two.
- Adeline’s “Royal Reunion” scene has had its audio enhanced (collab with Greyscale).
- Adeline’s “Right Of Conquest” scene has had its audio enhanced (collab with Greyscale).
- Adeline’s “Vast Tracts Of Land” scene has had its audio enhanced (collab with Greyscale).
- Adeline’s “Ambitions Of Expansion” scene has had its audio enhanced (collab with Greyscale).
- Adeline and Maelys’s “Fill The Void” scene has had its audio enhanced (collab with Greyscale).
- Adeline and Malice’s “Ancestor And Descendent” scene has had its audio enhanced (collab with Greyscale).
- Adeline and Naho’s “Lap Dog” scene has had its audio enhanced (collab with Greyscale).
- Chia’s “Service” scene has had its audio enhanced (collab with Greyscale).
- Chia’s “Harassment” scene has had its audio enhanced (collab with Greyscale).
- Chia’s “Exploitation” scene has had its audio enhanced (collab with Greyscale).
- Chia’s “Getting A Raise” scene has had its audio enhanced (collab with Greyscale).
- Chia’s “Cleanup on Aisle 3” scene has had its audio enhanced (collab with Greyscale).
- Enid’s “Gift” scene has had its audio enhanced (collab with Greyscale).
- Enid’s “Surprise” scene has had its audio enhanced (collab with Greyscale).
- Enid’s “Broodmother” scene has had its audio enhanced (collab with Greyscale).
- Enid’s “Never Gets Any Easier” scene has had its audio enhanced (collab with Greyscale).
- Maelys’s “Compromise” scene has had its audio enhanced (collab with Greyscale).
- Maelys’s “Severance” scene has had its audio enhanced (collab with Greyscale).
- Maelys’s “Water In The Desert” scene has had its audio enhanced (collab with Greyscale).
- Maelys’s “Seed On Barren Ground” scene has had its audio enhanced (collab with Greyscale).
- Maelys’s “Reseverence” scene has had its audio enhanced (collab with Greyscale).
- Maelys’s “Can We Fix Her? Yes We Can” scene has had its audio enhanced (collab with Greyscale).
- Maelys’s “Restoration” scene has had its audio enhanced (collab with Greyscale).
- Maelys’s “Meat-Cute” scene has had its audio enhanced (collab with Greyscale).
- Maelys’s “Dazed And Glazed” scene has had its audio enhanced (collab with Greyscale).
- Maelys’s “Decorated Soldier” scene has had its audio enhanced (collab with Greyscale).
- Maelys’s “Bridging Action” scene has had its audio enhanced (collab with Greyscale).
- Maelys’s “Foot Soldier” scene has had its audio enhanced (collab with Greyscale).
- Maelys’s “This Fixes Everything” scene has had its audio enhanced (collab with Greyscale).
- Maelys’s “Hunted Huntress” scene has had its audio enhanced (collab with Greyscale).
- Maelys’s “All The Rage” scene has had its audio enhanced (collab with Greyscale).
- Mina’s post-breaking dialogue disregards whether she was previously annoyed with you.
- The audio for the dripping-liquid sound effect has been cleaned.
- Act VI punctuation has been standardised.
- Voice acting credits have been updated.
- Backer credits have been updated.
- Store page information has been updated.
Fixes
- Breaker will not tell you to secure the rest of your Realm before attacking Pale Rock if you have, in fact, already done that.
- Breaker’s left shoulder will not vanish into thin air as part of his animated sprites.
- Chanwe’s shocked side sprites no longer feature stray green blotches.
- Chanwe will appear in proper Sun-faith regalia when viewing her Desacralisation scene via the Gallery.
- Sun-Chanwe will not repeat her conversion dialogue in Act V/VI if you have already heard it in Act III/IV.
- Chia will clean herself up between encounters if you choose to pull out before climax.
- Text at the bottom of the screen will not be partially obscured when reenacting your first meeting with consort-Cooch.
- Cooch’s reenactment scene will take into account how you actually met her.
- Darja will no longer go missing in the Ancient Spire under very specific circumstances.
- Darja’s wolfman fate scene will play as normal if you gave her to the wolves before Malagar’s arrival (and immediate dismissal).
- Darja can now be gifted to the kobolds or the wolf tribe if she is an unhappy captive, after declining Malagar’s offer of service.
- The day counter will reappear after treating Enid roughly during your encounter in Act I.
- Heloise’s portraits will show her gagged during replays of her Nadir scene via the Gallery, if you chose to leave her gag on.
- If Heloise was wearing a gag when being gifted to the Wolf Tribe, you will find it has been replaced by a lampshade.
- If Valzira is her mother, Malice’s mid-court time warp is pointed at her pregnancy reveal rather than the moment of her conception.
- The correct art will play during Marie-Anne’s initial encounter if you wait patiently before sticking it in her pooper.
- Mina can trigger Malice’s second upbringing scene if she is broken.
- Mina will not petition the court in Act V if she is broken.
- Mina can be handed to Breaker before you have learned her name.
- Naho’s glazed and sceptical side-sprite is properly aligned.
- Having non-procreative sex with Valzira will not prevent you from later getting her pregnant.
- Valzira will no longer sometimes appear pregnant after having given birth.
- Valzira’s main sprite is now just as bright as her side sprites.
- Valzira’s captive sprites no longer violate cosmology.
- Valzira’s default silhouette features all of her hair.
- In Zizeryx’s friendly Act V catchup, the more exciting portion of the conversation about gender is now actually available. Whoops!
- Reconquest will not be offered in Act VI if every territory has already been conquered.
- Coldreach, Bastion, and Gutter’s Cove will no longer briefly appear reconquerable in Act VI when they are already secured, causing you to get stuck in the deployment screen.
- Gutter’s Cove will no longer appear as a reconquerable territory during reconquest in Act VI if it was sacked by the wolf tribe, and the swamplands were left alone.
- The swamplands will be available for reconquest in Act VI if Valzira is still on the loose in non-Cataclysm playthroughs.
- Every character will be clothed during the “strange direction” dream, regardless of their in-game state.
- The Act V interstitial message plays the correct sound effect.
- And all the many, many bugs found during playtesting. Thank you, playtesters!
v5.3.1
Spoiler
Act V Features
Scene: Marie-Anne gets a visit from Eburon in Chapter One (collab with D Fyler and DoItToJulia).
Art: Scene art for Heloise’s “Lovers In The Park” scene (two variants, 9 images, Lubbio).
Art: Scene art for Marie-Anne’s “Bucolic Pleasures” scene (3 images, Lubbio).
Art: Remastered scene art for Heloise’s “Descent” scene (four variants, 16 images, Lubbio).
Art: A retouched main sprite for pregnant queenly Adeline.
Art: Messy main sprites for captive Adeline (two variants).
Art: Messy side sprites for captive Adeline (8 images.
Art: Messy main sprites for queenly Adeline (two variants).
Art: Messy side sprites for queenly Adeline (8 images).
Art: Messy main sprites for nude Adeline (two variants).
Art: Messy side sprites for nude Adeline (8 images).
Art: Messy side sprites for sleeping Adeline (two variants).
Art: Messy main sprite for pregnant Darja.
Art: Messy main sprite for transanguinated Darja (two variants).
Art: Messy main sprite for queenly Darja (two variant).
Art: Remastered messy side sprites for queenly Darja (12 images).
Art: Messy main sprite for queenly nude Darja (two variants).
Art: Remastered messy side sprites for queenly nude Darja (12 images).
Animation: An animated version of the Omen’s reveal (Amon Ra).
Voice: Heloise’s discussion of herself, in the palace (Lord Gush, edited by Draconian).
Gallery: Heloise’s “Lovers In The Park” scene has been added to the Gallery.
Gallery: Marie-Anne’s “Bucolic Pleasures” scene has been added to the Gallery.
Act I-IV Features
Scene: Issa takes matters into his own hands as a consort (collab with DoItToJulia).
Dynamic: Issa neglects his duties as a consort, if you neglect your own (collab with DoItToJulia).
Art: Scene art for Cooch and Marie-Anne’s “We’re Just Animals” scene (6 images, Lubbio).
Art: Messy main sprite for Adeline.
Art: Messy side sprites for Adeline (8 images).
Art: Messy main sprite for draconic Darja.
Art: Messy main sprite for new-dress Darja.
Art: Remastered messy main sprite for Darja.
Art: Remastered messy side sprites for Darja (12 images).
Art: Remastered messy main sprite for nude Darja.
Art: Remastered messy side sprites for nude Darja (12 images).
Art: Remastered main sprite for Petruk and his successors (Irrelevant Art).
Art: Remastered side sprites for Petruk and his successors (4 images, Irrelevant Art).
Art: Remastered main sprite for the kobolds (Irrelevant Art).
Art: Remastered side sprites for the kobolds (4 images, Irrelevant Art).
Art: A smug side sprite for the kobolds (Irrelevant Art).
Animation: An animated version of Balthorne’s dismemberment splash (Amon Ra).
Animation: An animated version of Maelys’s attack splash (Amon Ra).
Voice: Mina redecorates your roost, as a consort (Marina Montague, edited by Cython).
Voice: Mina leaves a morning note, as a consort (Marina Montague, edited by Cython).
Voice: Mina has a morning bath, as a consort (Marina Montague, edited by Cython).
Voice: Mina sleeps in, as a consort (Marina Montague, edited by Cython).
Voice: Mina has an evening bath, as a consort (Marina Montague, edited by Cython).
Voice: Mina works late, as a consort (Marina Montague, edited by Cython).
Voice: Mina has an evening read, as a consort (Marina Montague, edited by Cython).
UI: The Accessibility menu is now separated into multiple pages (HereToHelp).
Gallery: Cooch and Marie-Anne’s “We’re Just Animals” scene has been added to the Gallery.
Translation: The Russian translation has been refreshed and improved (Lipach).
Tweaks
Adeline’s initial “emergence” animated splash has had its zoom effect adjusted for a smoother appearance.
Adeline’s base side sprites (and their “makeup”) will no longer slip a few pixels when she changes expressions.
Darja’s base and queen side sprites (and their nude variants, and their “makeup”) will no longer slip a few pixels when she changes expressions.
Darja’s main sprites have had their scale and positioning adjusted for better consistency.
Darja’s sleeping side sprites will reflect her present state of dress.
Marie-Anne’s “Bucolic Pleasures” scene has had sound direction added.
A “View Controls” button has been added to the Controller settings screen.
Redundant screen transition effects will not display if you have scene art disabled.
Fixes
During her “Liquid Assets” scene, Mina’s external climax art will not show if the player has scene art disabled.
During her “Hungry Like The Wolf” scene, Marie-Anne’s afterglow animation will display correctly if she has been shamed about her proclivities.
A vestigial scrollbar from the Controller settings screen has been removed.
Typo fixes, as always.
v5.3.0
Act V Features
Plot: The first phase of the Chapter Two conclusion, for playthroughs featuring a Cataclysm or an empowered lair faction.
Court: Regathering for the emergency session of court.
Court: Addressing concerns regarding the proteans, if they are friendly (collab with Mattrex).
Court: Addressing concerns regarding the proteans, if they are hostile (collab with Mattrex).
Court: Addressing concerns regarding the infernals, if they are friendly (collab with Mattrex).
Court: Addressing concerns regarding the infernals, if they are hostile (collab with Mattrex).
Court: Addressing concerns regarding the warlock, if he is friendly (collab with Mattrex).
Court: Addressing concerns regarding the warlock, if he is hostile (collab with Mattrex).
Court: Addressing concerns regarding the Cataclysm (collab with Mattrex).
Dynamic: A review of Pale Rock, if the aberrants have not been purged (collab with Mattrex).
Dynamic: A review of Pale Rock, if the aberrants have been purged (collab with Mattrex).
Dynamic: A review of Gutter’s Cove (collab with Mattrex).
Dynamic: A review of the Wildlands (collab with Mattrex).
Dynamic: A review of Bastion (collab with Mattrex).
Dynamic: A review of the farmlands.
Dynamic: A review of the convent.
Art: Splash art for the proteans’ vision (8 images, Undoodle).
Art: Splash art for the infernals’ gift (Undoodle).
Art: A messy sprite for pregnant Inej (Undoodle).
Art: Remastered messy sprites for killtoy Maelys (8 images, Undoodle).
Art: Remastered messy sprites for knight Maelys (11 images, Undoodle).
Art: Remastered messy sprites for restored Maelys (11 images, Undoodle).
Art: A messy sprite for pregnant Mina (Undoodle).
Art: A messy sprite for nude pregnant Mina (Undoodle).
Art: Background art for the primordial expanse (Exo Spectra).
Art: Background art for the spire, Pale Rock interior, Gutters Cove, wildlands, Bastion, highlands, and convent during the eclipse (8 images).
Animation: Animated scenes for Mina’s paizuri, when pregnant (three variants, 28 animations, Amon Ra).
Voice: Heloise’s palace discussion about the Realm, becoming queen, and an Inquisitrix’s life (Lord Gush, edited by Draconian).
Voice: Heloise’s palace scene (Lord Gush, edited by Draconian).
Voice: Heloise’s introduction in the dungeons (Lord Gush, edited by Draconian).
Voice: Marie-Anne’s midsummer night dream, completed (Marina Montague, edited by Cython).
Sound: Custom SFX for the siren (2 sounds, Exo Spectra).
Sound: Custom SFX for the infernals’ gift (7 sounds, Exo Spectra and Finnigan Morris).
UX: From Chapter Two onwards, the Status screen will show which horde is acting as your Realm’s constabulary (HereToHelp).
Gallery: “A Star Is Born” has been added to the gallery (Tosk).
Achievement: the “Duel Of The Mates” achievement has been added (Tosk).
Achievement: the “Lovers In The Park” achievement has been added (Tosk).
Act I-IV Features
Art: Remastered art for the surprise attack splash (Undoodle).
Art: At last, fitting scene art for Chia’s initial service (4 images, Lubbio).
Art: Remastered art for Heloise’s scene with Maelys (11 images, Lubbio).
Art: A post-bath variant for Heloise’s scene with Maelys (11 images, Lubbio).
Art: Scene art for Issa and Eburon’s dispute in the war room (6 images, Lubbio).
Art: Scene art for Inej’s performance at the end of the thieves’ breaking (two variants, 8 images, Lubbio).
Art: Sabetha and Inej are disciplined by Breaker (5 images, Lubbio).
Art: Messy sprites for regular Inej (9 images, Undoodle).
Art: Messy sprites for nude Inej (9 images, Undoodle).
Art: Messy sprite for battle-damaged Maelys (Undoodle).
Art: Remastered messy sprites for regular Maelys (11 images, Undoodle).
Art: Remastered messy sprites for captive Maelys (11 images, Undoodle).
Art: Remastered messy sprites for new-dress Maelys (11 images, Undoodle).
Art: Remastered messy sprites for severed Maelys (11 images, Undoodle).
Art: Remastered messy sprites for regular Mina (11 images, Undoodle).
Art: Messy sprites for broken Mina (19 images, Undoodle).
Art: Remastered messy sprites for nude Mina (10 images, Undoodle).
Art: Remastered messy sprites for new-dress Mina (10 images, Undoodle).
Art: Remastered messy sprites for ripped-dress Mina (10 images, Undoodle).
Art: Remastered messy sprites for regular Sabetha (12 images, Undoodle).
Art: Remastered messy sprites for nude Sabetha (12 images, Undoodle).
Art: Background art for the treasure room (Exo Spectra).
Art: Background art for the convent interior.
Animation: An animated scene for Mina’s paizuri (six variants, 58 animations, Amon Ra).
Voice: Darja’s part in her threesome with Maelys (Nyah, edited by The Bread Reacter).
Voice: Issa is promoted to consort (Maya Fae, edited by Mokkel).
Voice: Issa makes breakfast, as your consort (Maya Fae, edited by Mokkel).
Voice: Issa has a bath, as your consort (Maya Fae, edited by Mokkel).
Voice: Issa does a magic trick, as your consort (Maya Fae, edited by Mokkel).
Voice: Issa does his skincare routine, as your consort (Maya Fae, edited by Mokkel).
Voice: Marie-Anne visits the baths (Marina Montague, edited by Cython).
Voice: Marie-Anne is gifted to the infernals (Marina Montague, edited by Cython).
Voice: Part of Marie-Anne’s infernal fate followup (Marina Montague, edited by Cython).
Voice: Marie-Anne’s mercenary fate followup (Marina Montague, edited by Cython).
Voice: Marie-Anne’s protean fate followup (Marina Montague, edited by Cython).
UX: Experimental gesture support has been added for touchscreen devices. Swipe in different directions to roll back, roll forward, open the game menu, or hide the interface (Soulphase).
UX: An on-screen keyboard has been added for players using a controller to input text. Supports English, German, Russian, and Spanish layouts (code from Feniks, modified by HereToHelp).
UX: A “Controller” tab has been added to the Preferences menu, containing options if you have a controller plugged in (code from Feniks).
UX: Quick-navigation button prompts have been added throughout the UI when using a controller (code & assets from Feniks, modified by HereToHelp).
UX: A virtual cursor, controllable by keyboard or gamepad, has been added as an option in the Accessibility menu (code from Feniks).
UX: A shortcut to the Controls screen has been added to the Accessibility menu (HereToHelp).
UX: The Controls screen has been visually overhauled, and now shows much more information (code & assets by Feniks).
Gallery: “Crossed Swords” has been added to the gallery (Tosk).
Gallery: “Pussies Whipped” has been added to the gallery (Tosk).
Achievement: the “Crossed Swords” achievement has been added (Tosk).
Achievement: the “My Femboy Roommate” achievement has been added (Tosk).
Achievement: the “Pussies Whipped” achievement has been added (Tosk).
Sound: Custom sound effects for the Act I emergence sequence (6 sounds, Exo Spectra).
Sound: Custom sound effects for different dragon growls (2 sounds, Exo Spectra).
Tweaks
At the start of Act V Chapter One and at the start of Act V Chapter Two, empowered lair factions’ Power will be increased by 1.
Empowered lair factions in existing playthroughs will also receive the Power bonus introduced in version 527.
The Power threshold for the achievements “Chaos Reigns”, “Towering Inferno”, and “An Earth-Shattering Kaboom” has been increased to 4.
Sound effects have been added and enhanced for the Act I emergence sequence.
The surprise attack splash can also appear during the escape sequence in Act I.
If you tell Darja that your name is Darja, she will comment on that, rather than being surprised that you gave her a matching name.
Sound direction for restored-Maelys’s scenes has been improved.
If you revisit restored-Maelys, her scene will have VA.
Visual direction for the thief sisters’ graduation from Breaker has been improved.
More sound and visual direction has been added to the guards fight in the Bastion heist.
Ravager’s name will no longer be forced to Title Case, nor will the name given to Naho.
The tabs in the Preferences menu have been made dynamic, making them compatible with translations and accessibility features.
The tooltip in the Preferences menu will no longer be read out by screen readers, to prevent redundancy.
Proper alt text has been added to the accessibility menu where it was missing.
The accessibility menu now has an “Always Use On-Screen Keyboard” option (HereToHelp).
Hover highlighting has been added to the “Auto” and “Quick” buttons when viewing save files.
The “delete save” button has been recoloured, for better clarity.
Selecting the “delete save” button when navigating by keyboard or controller is now easier.
Text positioning and spacing has been adjusted on smaller devices to avoid overlap.
The legal text in the About section now includes an explicit statement on use of our IP, and expressly forbids its use to train AI.
An updated dev interview has been added to the end menu, seen at the current conclusion of the main plotline.
The end menu now features links to our Discord community, Xitter, and YouTube.
Game credits have been updated with attribution to Feniks.
Supporter credits have been updated.
Fixes
A crash when seeing pregnant captive Adeline silhouetted has been fixed.
Cooch only takes one day to kidnap from Gutter’s Cove.
Goopy sound effects will not linger after Cooch’s rescue from the wisps.
An incorrectly sized CG during Heloise’s “Descent” scene has been rescaled.
A crash when the player’s first time with Issa is via the “I NEED RELIEF” option has been fixed.
A crash when watching Issa change clothes has been fixed.
When falling asleep with Issa as a consort, a repeating dialogue line has been removed.
A crash during Katharen’s “Stripped Of Title” scene has been fixed.
“Restored” Maelys’s skin tone on her sprites matches her other versions.
The dragon’s voice correctly matches the player’s choices when Malice visits the mercenaries in Act IV.
CGs will display correctly during Malice’s “Flesh And Blood” and “Ancestor And Descendent” scenes.
The dragon cannot comment on Malice not being pregnant if they have not done anything that would cause pregnancy.
Music will play properly when revisiting restored Maelys.
If Mina is pregnant, she will actually appear as such in her nude and broken scenes.
A crash during Naho’s “Tame The Bitch” scene has been fixed.
If Naho is pregnant, she will actually appear as such when nude.
Valzira’s limbs are not referenced during discussion of her pregnancy if they are not there.
When capturing Valzira via Malagar’s crystal stash, a generic kobold appears instead of Petruk.
The Language Selection menu has been re-formatted to properly support smaller devices.
Character themes will not (sometimes) keep playing after visiting a harem member in Act V.
The descenders of letters will no longer be briefly cut off when playing on small devices.
The Accessibility button is now reachable by keyboard in all menus, rather than just the main menu.
Changing to and from Traditional Chinese will update the interface font immediately.
Translated menu titles will always fit in the space available.
Several image display and timing errors have been corrected.
Our usual handful of typo and spacing fixes.
v5.2.7
Act V Features
- Scene: Adeline and Heloise meet one another, in Chapter One (collab with Deoz and DoItToJulia).
- Scene: A pleasant walk in the woods with Heloise, in Chapter Two (collab with D Fyler and DoItToJulia).
- Art: Art for Chanwe’s “Consecration” scene (4 images, Lubbio).
- Art: A broken variant for Sabetha & Inej’s “Sabetha Special” scene (four variants, 20 images, Lubbio).
- Art: Remastered art for Sabetha & Inej’s “Sabetha Special” scene (four variants, 20 images, Lubbio).
- Art: An extra frame for Chia’s “Harassment” scene (Lubbio).
- Art: Background art for the palace bailey (two variants, Exo Spectra).
- Art: Background art for the palace kitchens (Exo Spectra).
- Art: Background art for the palace stables (Exo Spectra).
- Art: An eclipse variant for the forest’s background art.
- Art: Regraded art for Adeline’s “Right Of Conquest” scene (two variants, 14 images).
- Art: Regraded art for Balthorne’s “Silenced” scene (5 images).
- Art: Regraded art for Balthorne’s “Overthrown” scene (4 images).
- Art: Regraded art for Chanwe’s “Sacralisation” scene (8 images).
- Art: Regraded art for Chia’s “Harassment” scene (3 images).
- Art: Regraded art for Cooch’s “Grand Opening” scene (two variants, 6 images).
- Art: Regraded art for Cooch’s “A Pint In The Tavern” scene (two variants, 8 images).
- Art: Regraded art for Heloise’s “Divinity Waning” scene (two variants, 4 images).
- Art: Regraded art for Killtoy Maelys’s “Dazed & Glazed” scene (four variants, 16 images).
- Art: Regraded art for Killtoy Maelys’s “Fill The Void” scene (four variants, 13 images).
- Art: Regraded art for Knight Maelys’s “Decorated Soldier” scene (4 images).
- Art: Regraded art for Maelys’s “Reseverance” scene (3 images).
- Art: Regraded art for Malice’s betrothal scene (6 images).
- Art: Regraded art for Marie-Anne’s “Buckets Of Love” scene (four variants, 20 images).
- Art: Regraded art for Žižeryx’s “The Desiring Machine” scene (3 images).
- Art: Further regrading for Chanwe’s “Desecration” scene (seven variations, 28 images).
- Art: Further regrading for Naho’s palace scenes (four variations, 18 images).
- Voice: Malagar’s thoughts on the present Cataclysm (Vic Collins, edited by Cython).
- Voice: Malagar’s thoughts on local phenomena (Vic Collins, edited by Cython).
- Voice: Malagar’s thoughts on the Words (Vic Collins, edited by Cython).
- Voice: Malagar’s thoughts on Valzira (Vic Collins, edited by Cython).
- Voice: Malagar’s response to your advances (Vic Collins, edited by Cython).
- Voice: Malagar’s part in the betrothal court event (Vic Collins, edited by Cython).
- Voice: The first half of Marie-Anne’s midsummer night fever dream (Marina Montague, edited by Cython).
- Voice: Naho’s reaction to the Cataclysm during her promotion (Marina Montague, edited by Mokkel).
- Voice: Naho’s reaction to Adeline during her promotion (Marina Montague, edited by Mokkel).
- Voice: Naho’s reaction to Darja during her promotion (Marina Montague, edited by Mokkel).
- Voice: Naho’s response to a return visit, post-promotion (Marina Montague, edited by Mokkel).
- Voice: Naho’s thoughts on her pregnancy, post-promotion (Marina Montague, edited by Mokkel).
- Animation: A non-pregnant variant for Darja’s “An Improper Princess” scene animations (6 animations, Amon Ra).
- Animation: Regrades for Darja’s “An Improper Princess” scene animations (6 animations, Amon Ra).
- Animation: Regrades for Maelys’s “Dazed And Glazed” and “Decorated Soldier” scene animations (five variations, 48 animations, Amon Ra).
- Animation: Regrades for Malice’s “Flesh And Blood” and “Ancestor And Descendent” scene animations (four variations, 42 animations, Amon Ra).
Act I-IV Features
- Art: Remastered main sprites for Chia (two variants, Irrelevant Art).
- Art: Remastered art for Chanwe’s lessons (two variants, 8 images, Lubbio).
- Art: An extra frame for Chanwe’s captive oral scenes (two variants, Lubbio).
- Art: Remastered art for Chanwe’s captive anal scenes (two variants, 7 images, Lubbio).
- Art: Background art for the dragon’s roost (two variants, Exo Spectra).
- Art: Regraded art for Chia’s intro scene (4 images).
- Art: Regraded art for Cooch’s consort oral (4 images).
- Art: Regraded art for Cooch’s sleeping scenes (four variants, 14 images).
- Art: Regraded art for Cooch & Rhyll’s scene (4 images).
- Art: Regraded art for Darja’s consort seduction (2 images).
- Art: Regraded art for Darja’s infernal fate (5 images).
- Art: Regraded art for Eburon’s oral scenes (two variants, 8 images).
- Art: Regraded art for Eburon’s anal scenes (5 images).
- Art: Regraded art for Heloise’s kobold fate (4 images).
- Art: Regraded art for Heloise’s infernal fate (5 images).
- Art: Regraded art for Heloise’s warlock fate (7 images).
- Art: Regraded art for Maelys’s manual scene (4 images).
- Art: Regraded art for Maelys’s intimate scene (5 images).
- Art: Regraded art for Maelys’s kobold fate (two variants, 6 images).
- Art: Regraded art for Maelys’s wolfman fate (4 images).
- Art: Regraded art for Maelys’s infernal fate (two variants, 8 images).
- Art: Regraded art for Malice’s dream scene (4 images).
- Art: Regraded art for Malice’s discipline scene (6 images).
- Art: Regraded art for Marie-Anne’s happy and broken oral scenes (10 variations, 40 images).
- Art: Regraded art for Marie-Anne’s breaking (3 images).
- Art: Regraded art for Marie-Anne’s loving scene (two variants, 3 images).
- Art: Regraded art for Marie-Anne’s rough scene (four variants, 12 images).
- Art: Regraded art for Marie-Anne’s paizuri scene (3 images).
- Art: Regraded art for Marie-Anne and Mina’s paizuri scene (4 images).
- Art: Regraded art for Mina’s bathing scenes (three variants, 9 images).
- Art: Regraded art for Mina’s kobold fate (4 images).
- Art: Regraded art for Mina’s wolfman fate (5 images).
- Art: Regraded art for Mina’s infernal fate (6 images).
- Art: Regraded art for Mina’s warlock fate (three variants, 7 images).
- Art: Regraded art for Mina’s warlock followup (two variants, 4 images).
- Art: Regraded art for Mother’s princess dream (5 images).
- Art: Regraded art for Naho’s cowgirl scenes (two variants, 8 images).
- Art: Regraded art for Naho’s other doggy-style scenes (six variants, 18 images).
- Art: Regraded art for Naho’s breaking scene (9 images).
- Art: Regraded art for Naho’s kobold fate (4 images).
- Art: Regraded art for Naho’s mercenary fate (4 images).
- Art: Regraded art for Naho’s mercenary substitute (4 images).
- Art: Regraded art for Naho’s protean fate (4 images).
- Art: Regraded art for Naho’s infernal fate (two variants, 8 images).
- Art: Regraded art for Sabetha and Inej’s initial captive scene (7 images).
- Art: Regraded art for Sabetha and Inej’s kobold fate (4 images).
- Art: Regraded art for Sabetha and Inej’s wolfman fate (two variants, 12 images).
- Art: Regraded art for Sabetha and Inej’s protean fate (5 images).
- Art: Regraded art for Žižeryx’s manual scene (3 images).
- Art: Regraded art for Žižeryx’s anal scene (4 images).
- Art: Regraded art for the war map (3 images).
- Art: Further regrading for Adeline’s emergence splash.
- Art: Further regrading for Chanwe’s conversion scene (three variants, 11 images).
- Art: Further regrading for Cooch’s rescue scene (4 images).
- Art: Further regrading for Marie-Anne’s warlock fate (3 images).
- Art: Further regrading for Naho’s defeat scene (3 images).
- Art: Further regrading for Naho’s sunny side up scenes (two variants, 10 images).
- Art: Further regrading for Naho’s captive anal scenes (five variants, 30 images).
- Art: Further regrading for Naho’s consort scenes (two variations, 9 images).
- Art: Further regrading for Valzira’s wolfman fate (4 images).
- Art: Regraded background art for the lairs (3 images).
- Animation: A special “Bed Of Riches” variant for Mina’s vaginal scene animations (11 animations, Amon Ra).
- Animation: A special post-bath variant for Maelys’s captive manual scene animations (10 animations, Amon Ra).
- Animation: Regrades for Adeline’s emergence splash animation (Amon Ra).
- Animation: Regrades for Adeline’s reunion scene animations (8 animations, Amon Ra).
- Animation: Regrades for Cooch’s rescue scene animations (9 animations, Amon Ra).
- Animation: Regrades for Darja’s anal scene animations (two variations, 12 animations, Amon Ra).
- Animation: Regrades for Enid’s night visit scene animations (8 animations, Amon Ra).
- Animation: Regrades for Heloise’s captive scene animations (eight variations, 32 animations, Amon Ra).
- Animation: Regrades for Maelys’s captive manual scene animations (10 animations, Amon Ra).
- Animation: Regrades for Malice’s dream scene animations (13 animations, Amon Ra).
- Animation: Regrades for Marie-Anne’s loving scene animations (6 animations, Amon Ra).
- Animation: Regrades for Marie-Anne’s trapped scene animations (6 animations, Amon Ra).
- Animation: Regrades for Marie-Anne’s Boof scene animations (three variations, 21 animations, Amon Ra).
- Animation: Regrades for Mina’s vaginal scene animations (11 animations, Amon Ra).
- Animation: Regrades for Valzira’s broken scene animations (four variations, 33 animations, Amon Ra).
- Voice: The second half of Darja’s visit to Maelys (Nyah, edited by Mokkel).
- Voice: Marie-Anne’s response to being gifted to the kobolds (Marina Montague, edited by Cython).
- Voice: Marie-Anne’s response to being gifted to the wolfmen (Marina Montague, edited by Cython).
- Voice: Marie-Anne’s response to being gifted to the mercenaries (Marina Montague, edited by Cython).
- Voice: Marie-Anne’s response to being gifted to the proteans (Marina Montague, edited by Cython).
- Voice: Sabetha’s missing lines from her existing voiced scenes (Emery Aylar, edited by Mokkel).
- Voice: The kobolds’ part in Cooch’s kobold fight club (Kobold34, edited by Mokkel).
- Voice: The kobolds’ part in the assault on Pale Rock (Kobold34, edited by Mokkel).
- Gallery: Heloise’s “Look Into My Eyes” scene has been added to the Gallery.
- Gallery: Mina’s “Over The Moon” cameo has been added to the Gallery.
- UI: An enhanced logo design (Amon Ra).
- UI: The textbox and frame have been adjusted for better appearance, readability, and use of available space.
- UI: Emote portraits have been reframed and rescaled for better consistency (nine characters, 240 images).
- UI: Custom names that start with lowercase letters will be capitalised if they appear at the start of a sentence (HereToHelp).
Tweaks
- Going forward, the starting Morale of empowered lair factions has been increased by one.
- Adeline will cuddle you a little longer after your emergence, if you do not give her reason otherwise.
- Chanwe cannot be offered to hordes or lair factions after she has changed faith (until we can create some alternative fates).
- Enid’s arrival at your lair has been updated to use her modern emotes and animated sprites.
- The Herald will consistently address the dragon as “Your Divinity” if dragon-worship is the faith of the Realm.
- Issa’s consort arc is now available in Streamer Mode, with full compatibility.
- The narrative terminology used for Issa has been adjusted.
- If you are killed by Maelys at the end of Act III, you will be reminded of what it is you’re supposed to be doing.
- Marie-Anne’s duo and trio scene art with Boof has been reframed to centre the action better.
- Sabetha and Inej’s Act V Chapter One scenes will ask you if the twins are Broken before playing in the Gallery.
- The ‘eclipse’ background now includes stars.
- Emote portraits now sit behind the outer frame.
- Gallery thumbnails have been updated for scenes that have had their art remastered or regraded.
- The Language and Accessibility icons have had their colours adjusted to match the new UI color scheme.
- The game’s About page now uses the updated, higher-contrast UI colors.
- More edge cases are covered by the Inline Character Icons accessibility setting.
- Simplified Chinese characters are supported while the Traditional Chinese translation is selected.
- Our store page, trailer, and library assets have been modernised (Amon Ra).
- Ravager’s internal media structure has been rationalised. This should have no impact on your play experience, but it helps us a lot.
- Fewer lines require the player to click a second time to complete them.
- Numerous minor logical inconsistencies have been corrected.
- Spelling and punctuation has been better standardised throughout the game.
Fixes
- Cooch’s pain emotes now show. These never displayed before, whoops!
- If Virginity is disabled, Issa’s newfound hymen will not be mentioned during his experiment with Malagar.
- The defloration effect has been added to a few scenes that were missing it.
- Issa’s captive anal scene will properly track and respond to whether you have sodomised him before.
- Looping has been smoothed out for Marie-Anne’s “Farm Raid” animated scene.
- Naho will be referred to correctly if viewing scenes in which you do not know her name.
- The selkie’s character sprite is properly affected by Streamer Mode.
- Coldreach’s conquest difficulty for the proteans is now the same as for all other factions.
- Custom names should no longer be used inappropriately in dialogue from other people.
- Our usual fixes for typos, formatting, and other minor issues.
- …and everything found in the playtests. Thank you, playtesters!
v5.2.6
Act V Features
- Dynamic: A variant for Sabetha’s manual work in the palace, if she and Inej are broken (collab with DoItToJulia).
- Art: A main sprite and side portraits for the kobold page (4 images, Irrelevant Art).
- Art: A main sprite and side portrait for the selkie (2 images, Undoodle & Irrelevant Art).
- Art: Emotes for battered Balthorne (6 images, Sintax Error & Irrelevant Art).
- Art: Remastered messy main sprites for Maelys in her killtoy, knight, and restored states (three variants, Sintax Error & Irrelevant Art).
- Art: Remastered messy side sprites for Maelys in her killtoy, knight, and restored states (three variants, 28 images, Sintax Error & Irrelevant Art).
- Art: Remastered art for Adeline’s “Right Of Conquest” scene (two variants, 12 images, Lubbio).
- Art: Chanwe’s theology lessons in the moon temple (two variants, 8 images, Lubbio).
- Art: Princess Darja anoints your royal sceptre (two variants, 10 images, Lubbio).
- Art: Nude variants for broken Marie-Anne’s oral with the dragon in the stables (two variants, 8 images, Lubbio).
- Art: Remastered art for happy Marie-Anne’s oral with the dragon in the stables (two variants, 8 images, Lubbio).
- Art: Nude variants for broken Marie-Anne’s oral reunion with Trojan (two variants, 8 images, Lubbio).
- Art: Remastered art for happy Marie-Anne’s oral reunion with Trojan (two variants, 8 images, Lubbio).
- Art: Knight Maelys serves as a foot soldier (5 images, Lubbio).
- Art: Retouched art for Mina’s “Can I Talk To You In My Office?” scene (four images, Lubbio).
- Art: Regraded splash art for the omen, aberration, and union (3 images).
- Art: Regraded art for Adeline’s “Royal Reunion” scene (4 images).
- Art: Regraded art for Adeline’s “Vast Tracts Of Land” scene (8 images).
- Art: Regraded art for Sun Chanwe’s “Desecration” scenes (seven variants, 26 images, collab with Exo Spectra).
- Art: Regraded art for Chia’s “Exploitation” and “Getting A Raise” scenes (three variants, 11 images, collab with Exo Spectra).
- Art: Regraded art for Cooch’s “Top Her Up” and “Put A Cork In It” scenes (three variants, 11 images, collab with Exo Spectra).
- Art: Regraded art for Darja’s “An Improper Princess” and “Who’s Queen” scenes (three variants, 18 images).
- Art: Regraded art for Enid’s “It Never Gets Any Easier” scene (two variants, 15 images, collab with Exo Spectra).
- Art: Regraded art for Heloise’s “Descent” scene (two variants, 13 images).
- Art: Regraded art for Heloise’s “Nadir” scene (four variants, 12 images).
- Art: Regraded art for Issa’s “Who I Am” scene (4 images).
- Art: Regraded art for Maelys’s “Restoration” and “Meat Cute” scenes (two variants, 8 images, collab with Exo Spectra).
- Art: Regraded art for Maelys’s “Bridging Action” scene (3 images).
- Art: Regraded art for Malice’s “Flesh And Blood” scene (two variants, 20 images).
- Art: Regraded art for Malice and Adeline’s “Ancestor And Descendent” scene (three variants, 24 images).
- Art: Regraded art for Marie-Anne’s “Cowgirl” scene (two variants, 9 images).
- Art: Regraded art for Marie-Anne’s “Doggy Style” scene (two variants, 9 images).
- Art: Regraded art for Marie-Anne’s “Painting Eggs” scene (4 images).
- Art: Regraded art for Mina’s “Cost Of Living”, “Behind On Paperwork”, and “Collateral Obligations” scenes (three variants, 18 images).
- Art: Regraded art for Mina’s various pregnant paizuri scenes (three variants, 15 images).
- Art: Regraded art for Naho’s “Bent And Begging” scene (four variants, 18 images).
- Art: Regraded art for Naho’s “Bent But Not Broken” and “Bent And Broken” scenes (four variants, 20 images).
- Art: Regraded art for Sabetha & Inej’s “Sister Sandwich” scene (6 images).
- Gallery: Darja’s “Head Of State” scene has been added to the Gallery.
- Gallery: Maelys’s “Foot Soldier” scene has been added to the Gallery.
Act I-IV Features
- Consort: Issa can be selected as your consort in Act IV (collab with DoItToJulia).
- Dynamic: Issa receives an unexpected promotion to consort (collab with DoItToJulia).
- Dynamic: Issa prepares a small feast (collab with DoItToJulia).
- Dynamic: Issa redecorates your roost (collab with DoItToJulia).
- Dynamic: Issa deals with the consequences of redecoration (collab with DoItToJulia).
- Dynamic: Issa tells a story (collab with DoItToJulia).
- Dynamic: Issa performs his ablutions (collab with DoItToJulia).
- Dynamic: Issa provides a soothing massage (collab with DoItToJulia).
- Dynamic: Issa does a magic trick (collab with DoItToJulia).
- Dynamic: Issa soothes you after you suffer a defeat on the field (collab with DoItToJulia).
- Dynamic: Issa spends time in front of a mirror (collab with DoItToJulia).
- Dynamic: Expanded talk options for consort Issa (collab with DoItToJulia).
- Dynamic: A last night visit to your consort Issa (collab with DoItToJulia).
- Dynamic: A variant last night visit to Issa, if Malice happens to be around (collab with DoItToJulia).
- Dynamic: A variant for Sabetha & Inej’s bathhouse scene, if they are broken (collab with DoItToJulia).
- Art: Remastered main sprite for broken Chanwe (Sintax Error & Irrelevant Art).
- Art: Remastered messy main sprites for Maelys in her normal, ripped, stripped, severed, and dressed states (five variants, Sintax Error & Irrelevant Art).
- Art: Remastered messy side sprites for Maelys in her normal, ripped, stripped, severed, and dressed states (four variants, 38 images, Sintax Error & Irrelevant Art).
- Art: Remastered art for Darja’s consort mouth-yums (5 images, Lubbio).
- Art: Nude variant for broken Marie-Anne’s captive oral with the dragon (4 images, Lubbio).
- Art: Remastered art for happy Marie-Anne’s captive oral with the dragon (4 images, Lubbio).
- Art: Remastered art for Marie-Anne’s initial oral with the dragon at the farm (4 images, Lubbio).
- Art: Remastered art for Marie-Anne’s memory with Trojan (4 images, Lubbio).
- Art: Remastered art for Naho’s broken doggy scene (4 images, Lubbio).
- Art: A sunny side up ‘presenting’ image for Naho (two variants, Lubbio).
- Art: A pregnant variant for Valzira’s captive oral (4 images, Lubbio).
- Art: Regraded splash art for the confrontation, strike, and showdown (3 images).
- Art: Regraded splash art for the dragon’s infernal and protean imbuements (2 images).
- Art: Regraded art for Chanwe’s on-top scene (6 images).
- Art: Regraded art for Chanwe’s on-bottom scenes (two variants, 7 images).
- Art: Regraded art for Chanwe’s theology lessons (two variants, 8 images).
- Art: Regraded art for Chanwe’s final sermon (three variants, 11 images, collab with Exo Spectra).
- Art: Regraded art for Chanwe’s kobold fate (3 images, collab with Exo Spectra).
- Art: Regraded art for Chanwe’s mercenary fate (5 images).
- Art: Regraded art for Chanwe’s wolfman fate (5 images, collab with Exo Spectra).
- Art: Regraded art for Chanwe’s protean revelation (3 images).
- Art: Regraded art for Chanwe’s infernal sacrifice (6 images).
- Art: Regraded art for Cooch’s bet (5 images).
- Art: Regraded art for Cooch’s rescue from the wisps (4 images).
- Art: Regraded art for Cooch’s workout (4 images).
- Art: Regraded art for Cooch’s kobold fate (4 images).
- Art: Regraded art for Cooch’s wolfman fate (4 images).
- Art: Regraded art for Cooch and Darja’s drinks scene (three variants, 13 images).
- Art: Regraded art for Cooch and Naho’s dogfight (4 images, collab with Exo Spectra).
- Art: Regraded art for Darja’s ‘captive’ scenes (four variants, 24 images).
- Art: Regraded art for Darja’s wolfman fate (5 images).
- Art: Regraded art for Darja and Issa’s kiss (5 images).
- Art: Regraded art for Enid’s initial encounter (3 images).
- Art: Regraded art for Enid’s egg-laying scene (7 images).
- Art: Regraded art for Enid’s broodmother scene (two variants, 8 images, collab with Exo Spectra).
- Art: Regraded art for Darja and Maelys’s surrogacy scene (three variants, 12 images).
- Art: Regraded art for Heloise and Maelys’s threesome scene (two variants, 11 images).
- Art: Regraded art for Heloise’s anal scene (two variants, 8 images).
- Art: Regraded art for Heloise’s oral scenes (seven variants, 14 images, collab with Exo Spectra).
- Art: Regraded art for Heloise’s dream and feeding scenes (4 images, collab with Exo Spectra).
- Art: Regraded art for Heloise’s captive scenes (four variants, 16 images).
- Art: Regraded art for Heloise’s egg-laying scene (10 images, collab with Exo Spectra).
- Art: Regraded art for Heloise’s soothe scene (3 images, collab with Exo Spectra).
- Art: Regraded art for Heloise’s mercenary fate (3 images).
- Art: Regraded art for Heloise’s wolfman fate (2 images, collab with Exo Spectra).
- Art: Regraded art for Issa’s anal scenes (two variants, 8 images).
- Art: Regraded art for Issa’s oral scenes (4 images, collab with Exo Spectra).
- Art: Regraded art for Issa’s kobold punishments (two variants, 10 images).
- Art: Regraded art for Issa’s wolfman fate (4 images).
- Art: Regraded art for Issa’s mercenary fate (3 images).
- Art: Regraded art for Issa’s warlock fate (10 images).
- Art: Regraded art for Maelys’s centaur encounter (3 images, collab with Exo Spectra).
- Art: Regraded art for Maelys’s severance scene (two variants, 7 images, collab with Exo Spectra).
- Art: Regraded art for Maelys’s post-severance scene (4 images, collab with Exo Spectra).
- Art: Regraded art for Marie-Anne’s various misadventures with Boof (five variants, 24 images).
- Art: Regraded art for Marie-Anne’s dungeon oral (4 images).
- Art: Regraded art for Marie-Anne’s lap pets (2 images, collab with Exo Spectra).
- Art: Regraded art for Marie-Anne’s wolfman fate (5 images).
- Art: Regraded art for Marie-Anne’s protean fate (3 images, collab with Exo Spectra).
- Art: Regraded art for Marie-Anne’s warlock fate (6 images).
- Art: Regraded art for Mina’s breaking (3 variants, 11 images).
- Art: Regraded art for Mina’s Moonday cameo (two variants, four images, collab with Exo Spectra).
- Art: Regraded art for Mina’s enthusiastic scenes (four variants, 16 images, collab with Exo Spectra).
- Art: Regraded art for Mina’s various paizuri scenes (six variants, 30 images).
- Art: Regraded art for Mina’s various piledriver scenes (eight variants, 20 images).
- Art: Regraded art for Mina’s various face-down scenes (five variants, 25 images).
- Art: Regraded art for Naho’s defeat pose (3 images).
- Art: Regraded art for Naho’s captive anal scenes (three variants, 18 images).
- Art: Regraded art for Naho’s captive doggy-style scenes (two variants, 8 images).
- Art: Regraded art for Naho’s sunny-side-up scenes (two variants, 8 images).
- Art: Regraded art for Naho’s roost scenes (two variants, 9 images).
- Art: Regraded art for Naho’s roost spooning (two variants, 10 images).
- Art: Regraded art for Naho’s wolfman fate (two variants, 6 images).
- Art: Regraded art for Rain’s introduction to dragonkind (2 images, collab with Exo Spectra).
- Art: Regraded art for Sabetha & Inej’s oral scenes (three variants, 15 images).
- Art: Regraded art for Sabetha & Inej’s anal scene (10 images).
- Art: Regraded art for Sabetha & Inej’s vaginal scene (8 images, collab with Exo Spectra).
- Art: Regraded art for Valzira’s captive scenes (five variants, 15 images).
- Art: Regraded art for Valzira’s post-breaking scene (eight variants, 19 images).
- Art: Regraded art for Valzira’s birthing scene (two variants, 30 images).
- Art: Regraded art for Valzira’s kobold fate (two variants, 4 images, collab with Exo Spectra).
- Art: Regraded art for Valzira’s wolfman fate (5 images, collab with Exo Spectra).
- Art: Regraded art for Valzira’s mercenary fate (4 images).
- Art: Regraded art for Valzira’s warlock fate (eight variants, 36 images).
Tweaks
- All machine translations have been withdrawn, in line with our recent announcement.
- Gallery thumbnails have been updated for scenes that have had their art remastered or regraded.
- Adeline’s “Vast Tracts Of Land” scene has had climax foley added.
- Issa’s dress discovery will happen on his third night as consort, if it does not happen sooner, with suitable framing.
- Issa’s captive scenes have been adapted for if he is your consort.
- Sabetha and Inej’s existing scenes will not refer to undressing, or pre-existing bondage, if they have been broken.
- Inej will no longer be able to ask Sabetha to get naked if Sabetha is already naked.
- The coding for the content icons in the Gallery has been refactored.
Fixes
- Adeline’s “Vast Tracts Of Land” scene shows the correct CG at climax.
- Fixed a crash when making a clothed, non-pregnant Princess Darja sad.
- Princess Darja takes her clothes off correctly.
- Added a missing defloration sound effect when Heloïse is ungagged during her first time with the dragon.
- An art error in Issa’s mercenary fate has been corrected.
- Added defloration sound effects to Valzira, where missing.
- Fixed a crash during the “Anomalous Materials” scene, when accessing Valzira’s rear reaction chamber.
- Zizeryx will not appear in court to present the case for the Sun faith if it is displeased by your progeny.
- Conversely, Zizeryx will not stick around to express their displeasure with your progeny if they are estranged by your choice of faith.
v5.2.5
Act I-IV Features
- Scene: Eburon and Issa resolve their differences in the war room (collab with D Fyler, DoItToJulia, and HereToHelp).
- Scene: Sabetha and Inej learn to give and take (collab with D Fyler and DoItToJulia).
- Scene: Inej proves that she can do anything that Sabetha can do (collab with D Fyler and DoItToJulia).
- Dynamic: Dr. Breaker has a double booking with a pair of catkin sisters (collab with D Fyler and DoItToJulia).
- Note: Not all ensuing interactions with Sabetha and Inej will reflect their broken status just yet.
- Art: Dedicated art for the rest of Mina’s post-breaking captive scenes (three variants, 15 images, Lubbio).
- Art: Remastered art for Mina’s drunken rough tumble (5 images, Lubbio).
- Art: Remastered character sprite for dragon-Darja (Irrelevant Art).
- Art: Remastered emotes for dragon-Darja (11 images, Irrelevant Art).
- Art: Remastered character sprite for the male commoner (Sintax Error & Irrelevant Art).
- Art: Remastered emotes for the male commoner (5 images, Sintax Error & Irrelevant Art).
- Animation: Maëlys delivers a compromise manually, animated (8 animations, Amon Ra).
- Voice: Sabetha’s previously-missing lines in the initial preference setting, and ‘remain indoors’ bonus content (Emery Aylar).
- Voice: Sabetha’s previously-missing lines in the rogues’ initial meeting, second meeting, and the heist itself (Emery Aylar).
- Voice: Sabetha’s part in the attempted heist planning while consorts (Emery Aylar).
- Sound: Maëlys, Heloïse, Sabetha & Inej, Mina, and Issa’s Act III captive content has been populated with more sound effects (HereToHelp).
- UI: Content Flag Icons have been added the Gallery, letting you know what content is in each scene. Screen readers will instead read out the content flags for each scene (HereToHelp).
- UI: An option has been added to the Sound settings to disable overlapping character voice lines (HereToHelp).
- UI: An option to disable screen shake effects has been added to the Accessibility menu (HereToHelp).
- UI: The Accessibility and Language icons will be higher-contrast if the High Contrast Text setting is used (HereToHelp).
- UI: Hover highlighting has been added to the Gallery, making it easier to navigate for players on keyboard and controller (HereToHelp).
- UI: A custom defloration visual and sound effect has been added, for those with Virginity content enabled (HereToHelp).
- Gallery: Mina’s “Pawnbreaking” scene has been added to the Gallery (Tosk).
Tweaks
- Disabling the “Fluid Physics” content setting will yield alternate, less body-function-y narration during a variety of scenes (HereToHelp).
- A custom screen effect has been added for when the dragon is kicked in the balls by Inej, to better depict the experience (HereToHelp).
- Maëlys’s scene art will disappear at more appropriate times for several scenes (HereToHelp).
- Mina’s dialogue about craving a bath is responsive to whether or not you have built a bathhouse (DoItToJulia).
- A number of nonstandard text pauses after commas have been removed (HereToHelp).
- More edge cases are now covered by the Inline Character Icons accessibility setting (HereToHelp).
- Act I has undergone a comprehensive internal restructure to improve maintainability, and support future work (HereToHelp).
- The left panel of the Gallery is now easier to navigate on keyboard and controller (this applies to the layouts for both standard and small screens) (HereToHelp).
- The tooltip in the Gallery has been better centered (HereToHelp).
- Gallery entries’ text and image are now treated as a single entry for the purposes of keyboard/joystick navigation, making it easier to quickly move between entries (HereToHelp).
- All instances of outdated character art in the Gallery’s Character Select screen have been updated to their new versions (HereToHelp).
- In the Gallery’s Character Select screen, more space has been added between the character images and the bottom buttons, making things less cramped and the buttons easier to use (HereToHelp).
- The “Lock All” and “Unlock All” buttons have had their alt text tweaked to make their function clearer (HereToHelp).
- The Main Menu’s promotional buttons will no longer be animated if the user has High Contrast Text enabled (HereToHelp).
- The tab graphic in the Preferences menu will no longer appear when Font Override or High Contrast Text is enabled in the Accessibility settings (HereToHelp).
- In the Gallery’s Character Select screen, the “Gallery” title header has been styled to be more consistent with other screen titles (HereToHelp).
- The Gallery and Achievements screen title headers have been made invisible to keyboard/joystick navigation and self-voicing, simplifying navigation (HereToHelp).
- Inline Character Icons will always be on the same line as the start of the name they’re part of (HereToHelp).
- The internal version detection used during compilation has been tweaked so as to more reliably separate the game version from the update name (HereToHelp).
Fixes
- Demo versions will no longer crash when loading Atkinson Hyperlegible Next from the Accessibility menu.
- Machine translations will now use the proper font during the parody dream.
- Chia’s “Cleanup In Aisle Three” scene won’t play when visiting your betrothed if Naho isn’t broken.
- Heloïse, Maëlys, and Žižeryx have had their diacritics added in places they were missing.
- Heloïse will kneel when comforted after being threatened during her pregnancy talk.
- Inej’s side portrait will not appear nude if her main sprite is clothed and pregnant.
- The option to punish Issa now requires the “Intersex” tag to be enabled.
- During Issa’s scenes, art properly respects the “Fluid Physics” content setting.
- After Issa’s kobold punishment, he will not perform the same cough two lines in a row.
- Maëlys’s possessive form has been better standardized.
- After giving the dragon a handjob, Maëlys will no longer forget to bathe if she just received clothing.
- Killtoy Maëlys will show the appropriate decorations when she services you manually.
- On the night before the attack on Pale Rock, Malice will no longer refer to herself as a virgin if the player has Virginity disabled.
- Broken Mina will respond correctly to “READY?” or “BEG FOR IT.” during her pregnant palace scene.
- Dirtying Mina’s dress during her randy consort scene will now show the appropriate art.
- During Mina’s randy consort scene, art properly respects the “Fluid Physics” content setting.
- Sabetha’s toppy is no longer so sloppy that the sounds continue after you have removed yourself.
- When painting Sabetha’s backdoor, her climax VA will play at the appropriate time.
- Characters will recognize Žižeryx’s name during naming when the diacritics are included.
- Code to handle loading old saves into newly updated content has been improved, protecting you from some rare crashes in future.
- Fixed a crash during the “delete all saves” option caused by unexpected filenames.
- The “Main Menu” button in each character’s Gallery page is accessible to players on keyboard and controller.
- Certain obscure stat changes will no longer display for players viewing scenes through the Gallery.
- Roman numerals in gallery scene descriptions will be read correctly by screen readers.
- The logic that displays the day overlay in Acts II and III has been adjusted to ensure it will always go away during illustrated scenes.
- Disabling “Continue Voices Until Interrupted” will now actually cause voices to stop whenever the textbox advances. “During Menus” has also been fixed, such that choice menus should properly interrupt dialogue when the setting is disabled.
- The “Achievements” title header in the Achievements menu will respond to the user’s Font Override and High Contrast Text settings.
- Everything caught by our noble and hardworking playtesters! Thank you testers!
- And typo fixes, as always.
v5.2.1
Version 5.2.1, Whelps & Wonders
New with extra (small) kobolds.
Dev Notes
We’re back from our midwinter break! This build stabilises the major update, and adds some cool new features.
We are returning to our monthly updates schedule, so you can look forward to plenty more throughout the year.
MVP of this build is Mattrex, our lead writer, for some seriously toothsome new material.
Our voice actresses are now holding monthly special streams, open to everyone, on our Discord server
Stay tuned for an announcement about our next project, codenamed P2D. See our State Of The Realm post for more details!
Game Modes
A new ‘Streamer Mode’ that, if enabled for a new playthrough, should prevent access to explicit content (HereToHelp).
Streamer Mode has currently been implemented up to the end of Act V Chapter One.
It is experimental, and has not yet been confirmed as 100% watertight. Please report any mishaps in our Discord server.
Act V Features
Plot: The court herald is available to visit in Chapter Two.
Plot: You may ask the herald what became of your decision about the Aberrants (eight variants, collab with Mattrex).
Plot: The kobold hatchery is available to visit in Chapter Two (two variants, collab with Mattrex).
Variants: Enid recruited, Enid not recruited. Additional variations for if katbolds and/or wyrmhounds are present.
Harem: Chanwe can be visited if you chose yourself as the Realm’s official religion (collab with Lailah Tov. DoItToJulia. Mattrex).
Scene: Chanwe bears witness to your apotheosis (collab with Lailah Tov and DoItToJulia).
Art: Cooch milks the dragon for her Grand Opening (two variants, six images, Lubbio).
Art: Heloise embraces her waning divinity (five images, Lubbio).
Art: Issa is reminded who he is (five images, Lubbio).
Art: Killtoy Maelys gets her void filled, with Adeline’s help (eight variants, thirteen images, Lubbio).
Art: Darja’s pregnant sprite has been remastered (two images, Irrelevant Art).
Background: A background for the firstbloods’ nook (Exo Spectra).
Animation: Darja’s pregnant sprite animations, remastered (fifteen animations, Amon Ra).
Voice: Malagar’s introduction to his transanguination experiment (Vic Collins).
Voice: Malagar’s explanation regarding the current wellbeing of his ‘volunteers’ (Vic Collins).
Voice: Malagar’s contribution to the court briefing in Chapter One (two variants, Vic Collins).
Gallery: Cooch’s “Grand Opening” scene has been added to the Gallery (Tosk).
Gallery: Heloise’s “Divinity Waning” scene has been added to the Gallery (Tosk).
Gallery: Issa’s “Who I Am” scene has been added to the Gallery (Tosk).
Gallery: Killtoy Maelys & Adeline’s “Fill The Void” scene has been added to the Gallery (Tosk).
Act I-IV Features
Art: Breaker’s main sprite has been remastered (Sintax Error and Irrelevant Art).
Art: Breaker’s side sprites have been remastered (four images, Sintax Error and Irrelevant Art).
Art: Chanwe’s nude sprite has been remastered (Sintax Error and Irrelevant Art).
Art: Darja’s normal clothing sprite has been remastered (two images, Irrelevant Art).
Art: Darja’s nude sprite has been remastered (two images, Irrelevant Art).
Art: Darja’s homemade dress sprite has been remastered (two images, Irrelevant Art).
Art: Remastered art for Naho’s protean fate (four images, Lubbio).
Animation: Chanwe’s nude sprite animations, remastered (twelve animations, Amon Ra).
Animation: Darja’s normal clothing sprite animations, remastered (fifteen animations, Amon Ra).
Animation: Darja’s nude sprite animations, remastered (fifteen animations, Amon Ra).
Animation: Darja’s homemade dress sprite animations, remastered (fifteen animations, Amon Ra).
Voice: The kobolds’ part in the conquest of Bastion (Kobold34).
Voice: Sabetha’s remaining parts in consort oral (two variants, Emery Aylar).
Tweaks
The “Walkthrough” button in the main menu now opens a local PDF version of the walkthrough.
Cooch’s grand opening in Chapter Two has better music direction.
Cooch’s grand opening in Chapter Two has had art added for its oral variant.
The game engine has been upgraded to RenPy 8.3.4.
Our disclaimer that translations are fanmade and currently unfinished has been made more prominent.
Game credits have been corrected.
Fixes
Fixed an issue where some players updating via Steam had an experimental feature permanently enabled. Whoops!
“Mute All” will no longer show as enabled when it isn’t.
Eburon will stop showing up to court when dead. Third time he has done this.
You can no longer ask Adeline why she spurned you if you didn’t attempt to mount her in Act 1.
Balthorne will not refer to his paternal namesake with the same nickname that you gave him.
Chanwe will not offer to help peacefully take the abbey in Act IV if she can’t actually do that.
You do not have to boink Chia if she was not immediately sent to fetch Adeline in Act V Chapter One.
Cooch’s repeatable scenes in Act V Chapter Two will direct you to the proper activities.
Several missing dragon voicelines have been added to the Bastion confrontation with Heloise.
Restored a missing menu option in Eburon’s consort arc.
Some previously-inaccessible conditional text in Eburon’s Act V Chapter One catchup has been restored.
Killtoy Maelys will clean herself up after her scene with Adeline, as requested.
Joining Sabetha & Inej’s heist no longer requires specific content flags to be checked.
Žižeryx is described with the correct pronouns when using the Infernals to attack Gutters’ Cove.
Lots of small typo fixes.
Note:
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